llvm/flang/lib/evaluate/complex.cc
peter klausler b861018e3a [flang] COMPLEX folding
Original-commit: flang-compiler/f18@6f1ef45b2f
Reviewed-on: https://github.com/flang-compiler/f18/pull/162
Tree-same-pre-rewrite: false
2018-08-03 16:23:56 -07:00

103 lines
3.9 KiB
C++

// Copyright (c) 2018, NVIDIA CORPORATION. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "complex.h"
namespace Fortran::evaluate::value {
template<typename R>
ValueWithRealFlags<Complex<R>> Complex<R>::Add(
const Complex &that, Rounding rounding) const {
RealFlags flags;
Part reSum{re_.Add(that.re_, rounding).AccumulateFlags(flags)};
Part imSum{im_.Add(that.im_, rounding).AccumulateFlags(flags)};
return {Complex{reSum, imSum}, flags};
}
template<typename R>
ValueWithRealFlags<Complex<R>> Complex<R>::Subtract(
const Complex &that, Rounding rounding) const {
RealFlags flags;
Part reDiff{re_.Subtract(that.re_, rounding).AccumulateFlags(flags)};
Part imDiff{im_.Subtract(that.im_, rounding).AccumulateFlags(flags)};
return {Complex{reDiff, imDiff}, flags};
}
template<typename R>
ValueWithRealFlags<Complex<R>> Complex<R>::Multiply(
const Complex &that, Rounding rounding) const {
// (a + ib)*(c + id) -> ac - bd + i(ad + bc)
RealFlags flags;
Part ac{re_.Multiply(that.re_, rounding).AccumulateFlags(flags)};
Part bd{im_.Multiply(that.im_, rounding).AccumulateFlags(flags)};
Part ad{re_.Multiply(that.im_, rounding).AccumulateFlags(flags)};
Part bc{im_.Multiply(that.re_, rounding).AccumulateFlags(flags)};
Part acbd{ac.Subtract(bd, rounding).AccumulateFlags(flags)};
Part adbc{ad.Add(bc, rounding).AccumulateFlags(flags)};
return {Complex{acbd, adbc}, flags};
}
template<typename R>
ValueWithRealFlags<Complex<R>> Complex<R>::Divide(
const Complex &that, Rounding rounding) const {
// (a + ib)/(c + id) -> [(a+ib)*(c-id)] / [(c+id)*(c-id)]
// -> [ac+bd+i(bc-ad)] / (cc+dd)
// -> ((ac+bd)/(cc+dd)) + i((bc-ad)/(cc+dd))
// but to avoid overflows, scale by d/c if c>=d, else c/d
Part scale; // <= 1.0
RealFlags flags;
bool cGEd{that.re_.ABS().Compare(that.im_.ABS()) != Relation::Less};
if (cGEd) {
scale = that.im_.Divide(that.re_, rounding).AccumulateFlags(flags);
} else {
scale = that.re_.Divide(that.im_, rounding).AccumulateFlags(flags);
}
Part den;
if (cGEd) {
Part dS{scale.Multiply(that.im_, rounding).AccumulateFlags(flags)};
den = dS.Add(that.re_, rounding).AccumulateFlags(flags);
} else {
Part cS{scale.Multiply(that.re_, rounding).AccumulateFlags(flags)};
den = cS.Add(that.im_, rounding).AccumulateFlags(flags);
}
Part aS{scale.Multiply(re_, rounding).AccumulateFlags(flags)};
Part bS{scale.Multiply(im_, rounding).AccumulateFlags(flags)};
Part re1, im1;
if (cGEd) {
re1 = re_.Add(bS, rounding).AccumulateFlags(flags);
im1 = im_.Subtract(aS, rounding).AccumulateFlags(flags);
} else {
re1 = aS.Add(im_, rounding).AccumulateFlags(flags);
im1 = bS.Subtract(re_, rounding).AccumulateFlags(flags);
}
Part re{re1.Divide(den, rounding).AccumulateFlags(flags)};
Part im{im1.Divide(den, rounding).AccumulateFlags(flags)};
return {Complex{re, im}, flags};
}
template<typename R> std::string Complex<R>::DumpHexadecimal() const {
std::string result{'('};
result += re_.DumpHexadecimal();
result += ',';
result += im_.DumpHexadecimal();
result += ')';
return result;
}
template class Complex<Real<Integer<16>, 11>>;
template class Complex<Real<Integer<32>, 24>>;
template class Complex<Real<Integer<64>, 53>>;
template class Complex<Real<Integer<80>, 64, false>>;
template class Complex<Real<Integer<128>, 112>>;
} // namespace Fortran::evaluate::value