Remove unnecessary definition of _WIN64 in libpq/win32.mak.

In commit b0e40d1893, I should have just
removed the /D switch defining WIN64.  The reason the code worked before
is that all Windows64 compilers automatically predefine _WIN64.  Perhaps
at one time we had code that depended on WIN64 being defined, but it's
long gone, and we should not encourage any reappearance.  Per discussion
with Christian Ullrich.
This commit is contained in:
Tom Lane 2016-04-12 10:52:58 -04:00
parent cd13471f2e
commit e7bcde8ca0

View file

@ -16,7 +16,7 @@ CPU=i386
!MESSAGE Building the Win32 static library...
!MESSAGE
!ELSEIF ("$(CPU)" == "IA64")||("$(CPU)" == "AMD64")
ADD_DEFINES=/D "_WIN64" /Wp64 /GS
ADD_DEFINES=/Wp64 /GS
ADD_SECLIB=bufferoverflowU.lib
!MESSAGE Building the Win64 static library...
!MESSAGE