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Joshua Nelson e48b6b4599 Stabilize extended_key_value_attributes
# Stabilization report

 ## Summary

This stabilizes using macro expansion in key-value attributes, like so:

 ```rust
 #[doc = include_str!("my_doc.md")]
 struct S;

 #[path = concat!(env!("OUT_DIR"), "/generated.rs")]
 mod m;
 ```

See the changes to the reference for details on what macros are allowed;
see Petrochenkov's excellent blog post [on internals](https://internals.rust-lang.org/t/macro-expansion-points-in-attributes/11455)
for alternatives that were considered and rejected ("why accept no more
and no less?")

This has been available on nightly since 1.50 with no major issues.

 ## Notes

 ### Accepted syntax

The parser accepts arbitrary Rust expressions in this position, but any expression other than a macro invocation will ultimately lead to an error because it is not expected by the built-in expression forms (e.g., `#[doc]`).  Note that decorators and the like may be able to observe other expression forms.

 ### Expansion ordering

Expansion of macro expressions in "inert" attributes occurs after decorators have executed, analogously to macro expressions appearing in the function body or other parts of decorator input.

There is currently no way for decorators to accept macros in key-value position if macro expansion must be performed before the decorator executes (if the macro can simply be copied into the output for later expansion, that can work).

 ## Test cases

 - https://github.com/rust-lang/rust/blob/master/src/test/ui/attributes/key-value-expansion-on-mac.rs
 - https://github.com/rust-lang/rust/blob/master/src/test/rustdoc/external-doc.rs

The feature has also been dogfooded extensively in the compiler and
standard library:

- https://github.com/rust-lang/rust/pull/83329
- https://github.com/rust-lang/rust/pull/83230
- https://github.com/rust-lang/rust/pull/82641
- https://github.com/rust-lang/rust/pull/80534

 ## Implementation history

- Initial proposal: https://github.com/rust-lang/rust/issues/55414#issuecomment-554005412
- Experiment to see how much code it would break: https://github.com/rust-lang/rust/pull/67121
- Preliminary work to restrict expansion that would conflict with this
feature: https://github.com/rust-lang/rust/pull/77271
- Initial implementation: https://github.com/rust-lang/rust/pull/78837
- Fix for an ICE: https://github.com/rust-lang/rust/pull/80563

 ## Unresolved Questions

~~https://github.com/rust-lang/rust/pull/83366#issuecomment-805180738 listed some concerns, but they have been resolved as of this final report.~~

 ## Additional Information

 There are two workarounds that have a similar effect for `#[doc]`
attributes on nightly. One is to emulate this behavior by using a limited version of this feature that was stabilized for historical reasons:

```rust
macro_rules! forward_inner_docs {
    ($e:expr => $i:item) => {
        #[doc = $e]
        $i
    };
}

forward_inner_docs!(include_str!("lib.rs") => struct S {});
```

This also works for other attributes (like `#[path = concat!(...)]`).
The other is to use `doc(include)`:

```rust
 #![feature(external_doc)]
 #[doc(include = "lib.rs")]
 struct S {}
```

The first works, but is non-trivial for people to discover, and
difficult to read and maintain. The second is a strange special-case for
a particular use of the macro. This generalizes it to work for any use
case, not just including files.

I plan to remove `doc(include)` when this is stabilized. The
`forward_inner_docs` workaround will still compile without warnings, but
I expect it to be used less once it's no longer necessary.
2021-05-18 01:01:36 -04:00
.github
compiler Stabilize extended_key_value_attributes 2021-05-18 01:01:36 -04:00
library Stabilize extended_key_value_attributes 2021-05-18 01:01:36 -04:00
src Stabilize extended_key_value_attributes 2021-05-18 01:01:36 -04:00
.editorconfig
.gitattributes add rustfmt crlf files to root gitattributes 2021-05-14 21:52:28 -05:00
.gitignore
.gitmodules Delete rustfmt submodule 2021-05-14 21:52:54 -05:00
.mailmap Use my real name 2021-05-13 10:34:30 -07:00
Cargo.lock Update log to 0.4.14 2021-05-14 21:54:43 -05:00
Cargo.toml
CODE_OF_CONDUCT.md
config.toml.example
configure
CONTRIBUTING.md
COPYRIGHT
LICENSE-APACHE
LICENSE-MIT
README.md
RELEASES.md
rustfmt.toml
triagebot.toml
x.py

The Rust Programming Language

This is the main source code repository for Rust. It contains the compiler, standard library, and documentation.

Note: this README is for users rather than contributors. If you wish to contribute to the compiler, you should read the Getting Started section of the rustc-dev-guide instead.

Quick Start

Read "Installation" from The Book.

Installing from Source

The Rust build system uses a Python script called x.py to build the compiler, which manages the bootstrapping process. More information about it can be found by running ./x.py --help or reading the rustc dev guide.

Building on a Unix-like system

  1. Make sure you have installed the dependencies:

    • g++ 5.1 or later or clang++ 3.5 or later
    • python 3 or 2.7
    • GNU make 3.81 or later
    • cmake 3.13.4 or later
    • ninja
    • curl
    • git
    • ssl which comes in libssl-dev or openssl-devel
    • pkg-config if you are compiling on Linux and targeting Linux
  2. Clone the source with git:

    git clone https://github.com/rust-lang/rust.git
    cd rust
    
  1. Configure the build settings:

    The Rust build system uses a file named config.toml in the root of the source tree to determine various configuration settings for the build. Copy the default config.toml.example to config.toml to get started.

    cp config.toml.example config.toml
    

    If you plan to use x.py install to create an installation, it is recommended that you set the prefix value in the [install] section to a directory.

    Create install directory if you are not installing in default directory

  2. Build and install:

    ./x.py build && ./x.py install
    

    When complete, ./x.py install will place several programs into $PREFIX/bin: rustc, the Rust compiler, and rustdoc, the API-documentation tool. This install does not include Cargo, Rust's package manager. To build and install Cargo, you may run ./x.py install cargo or set the build.extended key in config.toml to true to build and install all tools.

Building on Windows

There are two prominent ABIs in use on Windows: the native (MSVC) ABI used by Visual Studio, and the GNU ABI used by the GCC toolchain. Which version of Rust you need depends largely on what C/C++ libraries you want to interoperate with: for interop with software produced by Visual Studio use the MSVC build of Rust; for interop with GNU software built using the MinGW/MSYS2 toolchain use the GNU build.

MinGW

MSYS2 can be used to easily build Rust on Windows:

  1. Grab the latest MSYS2 installer and go through the installer.

  2. Run mingw32_shell.bat or mingw64_shell.bat from wherever you installed MSYS2 (i.e. C:\msys64), depending on whether you want 32-bit or 64-bit Rust. (As of the latest version of MSYS2 you have to run msys2_shell.cmd -mingw32 or msys2_shell.cmd -mingw64 from the command line instead)

  3. From this terminal, install the required tools:

    # Update package mirrors (may be needed if you have a fresh install of MSYS2)
    pacman -Sy pacman-mirrors
    
    # Install build tools needed for Rust. If you're building a 32-bit compiler,
    # then replace "x86_64" below with "i686". If you've already got git, python,
    # or CMake installed and in PATH you can remove them from this list. Note
    # that it is important that you do **not** use the 'python2', 'cmake' and 'ninja'
    # packages from the 'msys2' subsystem. The build has historically been known
    # to fail with these packages.
    pacman -S git \
                make \
                diffutils \
                tar \
                mingw-w64-x86_64-python \
                mingw-w64-x86_64-cmake \
                mingw-w64-x86_64-gcc \
                mingw-w64-x86_64-ninja
    
  4. Navigate to Rust's source code (or clone it), then build it:

    ./x.py build && ./x.py install
    

MSVC

MSVC builds of Rust additionally require an installation of Visual Studio 2017 (or later) so rustc can use its linker. The simplest way is to get the Visual Studio, check the “C++ build tools” and “Windows 10 SDK” workload.

(If you're installing cmake yourself, be careful that “C++ CMake tools for Windows” doesn't get included under “Individual components”.)

With these dependencies installed, you can build the compiler in a cmd.exe shell with:

python x.py build

Currently, building Rust only works with some known versions of Visual Studio. If you have a more recent version installed and the build system doesn't understand, you may need to force rustbuild to use an older version. This can be done by manually calling the appropriate vcvars file before running the bootstrap.

CALL "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Auxiliary\Build\vcvars64.bat"
python x.py build

Specifying an ABI

Each specific ABI can also be used from either environment (for example, using the GNU ABI in PowerShell) by using an explicit build triple. The available Windows build triples are:

  • GNU ABI (using GCC)
    • i686-pc-windows-gnu
    • x86_64-pc-windows-gnu
  • The MSVC ABI
    • i686-pc-windows-msvc
    • x86_64-pc-windows-msvc

The build triple can be specified by either specifying --build=<triple> when invoking x.py commands, or by copying the config.toml file (as described in Installing From Source), and modifying the build option under the [build] section.

Configure and Make

While it's not the recommended build system, this project also provides a configure script and makefile (the latter of which just invokes x.py).

./configure
make && sudo make install

When using the configure script, the generated config.mk file may override the config.toml file. To go back to the config.toml file, delete the generated config.mk file.

Building Documentation

If youd like to build the documentation, its almost the same:

./x.py doc

The generated documentation will appear under doc in the build directory for the ABI used. I.e., if the ABI was x86_64-pc-windows-msvc, the directory will be build\x86_64-pc-windows-msvc\doc.

Notes

Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier stage of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.

Snapshot binaries are currently built and tested on several platforms:

Platform / Architecture x86 x86_64
Windows (7, 8, 10, ...)
Linux (kernel 2.6.32, glibc 2.11 or later)
macOS (10.7 Lion or later) (*)

(*): Apple dropped support for running 32-bit binaries starting from macOS 10.15 and iOS 11. Due to this decision from Apple, the targets are no longer useful to our users. Please read our blog post for more info.

You may find that other platforms work, but these are our officially supported build environments that are most likely to work.

Getting Help

The Rust community congregates in a few places:

Contributing

If you are interested in contributing to the Rust project, please take a look at the Getting Started guide in the rustc-dev-guide.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.

Trademark

The Rust programming language is an open source, community project governed by a core team. It is also sponsored by the Mozilla Foundation (“Mozilla”), which owns and protects the Rust and Cargo trademarks and logos (the “Rust Trademarks”).

If you want to use these names or brands, please read the media guide.

Third-party logos may be subject to third-party copyrights and trademarks. See Licenses for details.