rust/tests/ui/if_then_panic.fixed
2021-10-01 13:13:09 +08:00

40 lines
991 B
Rust

// run-rustfix
#![warn(clippy::if_then_panic)]
fn main() {
let a = vec![1, 2, 3];
let c = Some(2);
if !a.is_empty()
&& a.len() == 3
&& c != None
&& !a.is_empty()
&& a.len() == 3
&& !a.is_empty()
&& a.len() == 3
&& !a.is_empty()
&& a.len() == 3
{
panic!("qaqaq{:?}", a);
}
assert!(a.is_empty(), "qaqaq{:?}", a);
assert!(a.is_empty(), "qwqwq");
if a.len() == 3 {
println!("qwq");
println!("qwq");
println!("qwq");
}
if let Some(b) = c {
panic!("orz {}", b);
}
if a.len() == 3 {
panic!("qaqaq");
} else {
println!("qwq");
}
let b = vec![1, 2, 3];
assert!(!b.is_empty(), "panic1");
assert!(!(b.is_empty() && a.is_empty()), "panic2");
assert!(!(a.is_empty() && !b.is_empty()), "panic3");
assert!(!(b.is_empty() || a.is_empty()), "panic4");
assert!(!(a.is_empty() || !b.is_empty()), "panic5");
}