rust/src/zero_div_zero.rs
2016-03-28 21:24:36 +02:00

59 lines
2.4 KiB
Rust

use consts::{Constant, constant_simple, FloatWidth};
use rustc::lint::*;
use rustc_front::hir::*;
use utils::span_help_and_lint;
/// `ZeroDivZeroPass` is a pass that checks for a binary expression that consists
/// `of 0.0/0.0`, which is always `NaN`. It is more clear to replace instances of
/// `0.0/0.0` with `std::f32::NaN` or `std::f64::NaN`, depending on the precision.
pub struct ZeroDivZeroPass;
/// **What it does:** This lint checks for `0.0 / 0.0`.
///
/// **Why is this bad?** It's less readable than `std::f32::NAN` or `std::f64::NAN`
///
/// **Known problems:** None
///
/// **Example** `0.0f32 / 0.0`
declare_lint! {
pub ZERO_DIVIDED_BY_ZERO,
Warn,
"usage of `0.0 / 0.0` to obtain NaN instead of std::f32::NaN or std::f64::NaN"
}
impl LintPass for ZeroDivZeroPass {
fn get_lints(&self) -> LintArray {
lint_array!(ZERO_DIVIDED_BY_ZERO)
}
}
impl LateLintPass for ZeroDivZeroPass {
fn check_expr(&mut self, cx: &LateContext, expr: &Expr) {
// check for instances of 0.0/0.0
if_let_chain! {
[
let ExprBinary(ref op, ref left, ref right) = expr.node,
let BinOp_::BiDiv = op.node,
// TODO - constant_simple does not fold many operations involving floats.
// That's probably fine for this lint - it's pretty unlikely that someone would
// do something like 0.0/(2.0 - 2.0), but it would be nice to warn on that case too.
let Some(Constant::Float(ref lhs_value, lhs_width)) = constant_simple(left),
let Some(Constant::Float(ref rhs_value, rhs_width)) = constant_simple(right),
let Some(0.0) = lhs_value.parse().ok(),
let Some(0.0) = rhs_value.parse().ok()
],
{
// since we're about to suggest a use of std::f32::NaN or std::f64::NaN,
// match the precision of the literals that are given.
let float_type = match (lhs_width, rhs_width) {
(FloatWidth::F64, _)
| (_, FloatWidth::F64) => "f64",
_ => "f32"
};
span_help_and_lint(cx, ZERO_DIVIDED_BY_ZERO, expr.span,
"constant division of 0.0 with 0.0 will always result in NaN",
&format!("Consider using `std::{}::NAN` if you would like a constant representing NaN", float_type));
}
}
}
}