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Alex Crichton 5ec36c358f std: Extract librustrt out of libstd
As part of the libstd facade efforts, this commit extracts the runtime interface
out of the standard library into a standalone crate, librustrt. This crate will
provide the following services:

* Definition of the rtio interface
* Definition of the Runtime interface
* Implementation of the Task structure
* Implementation of task-local-data
* Implementation of task failure via unwinding via libunwind
* Implementation of runtime initialization and shutdown
* Implementation of thread-local-storage for the local rust Task

Notably, this crate avoids the following services:

* Thread creation and destruction. The crate does not require the knowledge of
  an OS threading system, and as a result it seemed best to leave out the
  `rt::thread` module from librustrt. The librustrt module does depend on
  mutexes, however.
* Implementation of backtraces. There is no inherent requirement for the runtime
  to be able to generate backtraces. As will be discussed later, this
  functionality continues to live in libstd rather than librustrt.

As usual, a number of architectural changes were required to make this crate
possible. Users of "stable" functionality will not be impacted by this change,
but users of the `std::rt` module will likely note the changes. A list of
architectural changes made is:

* The stdout/stderr handles no longer live directly inside of the `Task`
  structure. This is a consequence of librustrt not knowing about `std::io`.
  These two handles are now stored inside of task-local-data.

  The handles were originally stored inside of the `Task` for perf reasons, and
  TLD is not currently as fast as it could be. For comparison, 100k prints goes
  from 59ms to 68ms (a 15% slowdown). This appeared to me to be an acceptable
  perf loss for the successful extraction of a librustrt crate.

* The `rtio` module was forced to duplicate more functionality of `std::io`. As
  the module no longer depends on `std::io`, `rtio` now defines structures such
  as socket addresses, addrinfo fiddly bits, etc. The primary change made was
  that `rtio` now defines its own `IoError` type. This type is distinct from
  `std::io::IoError` in that it does not have an enum for what error occurred,
  but rather a platform-specific error code.

  The native and green libraries will be updated in later commits for this
  change, and the bulk of this effort was put behind updating the two libraries
  for this change (with `rtio`).

* Printing a message on task failure (along with the backtrace) continues to
  live in libstd, not in librustrt. This is a consequence of the above decision
  to move the stdout/stderr handles to TLD rather than inside the `Task` itself.
  The unwinding API now supports registration of global callback functions which
  will be invoked when a task fails, allowing for libstd to register a function
  to print a message and a backtrace.

  The API for registering a callback is experimental and unsafe, as the
  ramifications of running code on unwinding is pretty hairy.

* The `std::unstable::mutex` module has moved to `std::rt::mutex`.

* The `std::unstable::sync` module has been moved to `std::rt::exclusive` and
  the type has been rewritten to not internally have an Arc and to have an RAII
  guard structure when locking. Old code should stop using `Exclusive` in favor
  of the primitives in `libsync`, but if necessary, old code should port to
  `Arc<Exclusive<T>>`.

* The local heap has been stripped down to have fewer debugging options. None of
  these were tested, and none of these have been used in a very long time.

[breaking-change]
2014-06-06 22:19:41 -07:00
man Get rid of the android-cross-path flag to rustc. 2014-05-14 02:16:14 -04:00
mk std: Extract librustrt out of libstd 2014-06-06 22:19:41 -07:00
src std: Extract librustrt out of libstd 2014-06-06 22:19:41 -07:00
.gitattributes make sure jemalloc valgrind support is enabled 2014-05-11 20:05:22 -04:00
.gitignore Ignore /build even if it’s a symlink, but only at top-level. 2014-05-30 11:37:31 -07:00
.gitmodules add back jemalloc to the tree 2014-05-10 19:58:17 -04:00
.mailmap .mailmap: tolerate different names, emails in shortlog 2013-06-05 23:26:00 +05:30
.travis.yml travis: Prevent timeouts with travis_wait 2014-06-04 17:16:37 -07:00
AUTHORS.txt Update AUTHORS.txt 2014-06-05 10:43:47 +02:00
configure Remove a warning (./configure: 1140: [: unexpected operator) when built with --disable-manage-submodules 2014-06-05 15:18:11 +02:00
CONTRIBUTING.md Change static.rust-lang.org to doc.rust-lang.org 2014-05-21 19:55:39 -07:00
COPYRIGHT Update some copyright dates 2014-01-08 18:04:43 -08:00
LICENSE-APACHE Update license, add license boilerplate to most files. Remainder will follow. 2012-12-03 17:12:14 -08:00
LICENSE-MIT Change the licence holder to The Rust Project Developers 2014-05-03 23:59:24 +02:00
Makefile.in mk: Don't run benchmarks with make check 2014-05-15 13:50:14 -07:00
README.md Change static.rust-lang.org to doc.rust-lang.org 2014-05-21 19:55:39 -07:00
RELEASES.txt Fix a/an typos 2014-05-01 20:02:11 -05:00

The Rust Programming Language

This is a compiler for Rust, including standard libraries, tools and documentation.

Quick Start

  1. Download a binary installer for your platform.
  2. Read the tutorial.
  3. Enjoy!

Note: Windows users can read the detailed getting started notes on the wiki.

Building from Source

  1. Make sure you have installed the dependencies:

    • g++ 4.7 or clang++ 3.x
    • python 2.6 or later (but not 3.x)
    • perl 5.0 or later
    • GNU make 3.81 or later
    • curl
    • git
  2. Download and build Rust:

    You can either download a tarball or build directly from the repo.

    To build from the tarball do:

     $ curl -O http://static.rust-lang.org/dist/rust-nightly.tar.gz
     $ tar -xzf rust-nightly.tar.gz
     $ cd rust-nightly
    

    Or to build from the repo do:

     $ git clone https://github.com/mozilla/rust.git
     $ cd rust
    

    Now that you have Rust's source code, you can configure and build it:

     $ ./configure
     $ make && make install
    

    Note: You may need to use sudo make install if you do not normally have permission to modify the destination directory. The install locations can be adjusted by passing a --prefix argument to configure. Various other options are also supported, pass --help for more information on them.

    When complete, make install will place several programs into /usr/local/bin: rustc, the Rust compiler, and rustdoc, the API-documentation tool. system.

  3. Read the tutorial.

  4. Enjoy!

Notes

Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.

Snapshot binaries are currently built and tested on several platforms:

  • Windows (7, 8, Server 2008 R2), x86 only
  • Linux (2.6.18 or later, various distributions), x86 and x86-64
  • OSX 10.7 (Lion) or greater, x86 and x86-64

You may find that other platforms work, but these are our officially supported build environments that are most likely to work.

Rust currently needs about 1.5 GiB of RAM to build without swapping; if it hits swap, it will take a very long time to build.

There is a lot more documentation in the wiki.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.