5ec36c358f
As part of the libstd facade efforts, this commit extracts the runtime interface out of the standard library into a standalone crate, librustrt. This crate will provide the following services: * Definition of the rtio interface * Definition of the Runtime interface * Implementation of the Task structure * Implementation of task-local-data * Implementation of task failure via unwinding via libunwind * Implementation of runtime initialization and shutdown * Implementation of thread-local-storage for the local rust Task Notably, this crate avoids the following services: * Thread creation and destruction. The crate does not require the knowledge of an OS threading system, and as a result it seemed best to leave out the `rt::thread` module from librustrt. The librustrt module does depend on mutexes, however. * Implementation of backtraces. There is no inherent requirement for the runtime to be able to generate backtraces. As will be discussed later, this functionality continues to live in libstd rather than librustrt. As usual, a number of architectural changes were required to make this crate possible. Users of "stable" functionality will not be impacted by this change, but users of the `std::rt` module will likely note the changes. A list of architectural changes made is: * The stdout/stderr handles no longer live directly inside of the `Task` structure. This is a consequence of librustrt not knowing about `std::io`. These two handles are now stored inside of task-local-data. The handles were originally stored inside of the `Task` for perf reasons, and TLD is not currently as fast as it could be. For comparison, 100k prints goes from 59ms to 68ms (a 15% slowdown). This appeared to me to be an acceptable perf loss for the successful extraction of a librustrt crate. * The `rtio` module was forced to duplicate more functionality of `std::io`. As the module no longer depends on `std::io`, `rtio` now defines structures such as socket addresses, addrinfo fiddly bits, etc. The primary change made was that `rtio` now defines its own `IoError` type. This type is distinct from `std::io::IoError` in that it does not have an enum for what error occurred, but rather a platform-specific error code. The native and green libraries will be updated in later commits for this change, and the bulk of this effort was put behind updating the two libraries for this change (with `rtio`). * Printing a message on task failure (along with the backtrace) continues to live in libstd, not in librustrt. This is a consequence of the above decision to move the stdout/stderr handles to TLD rather than inside the `Task` itself. The unwinding API now supports registration of global callback functions which will be invoked when a task fails, allowing for libstd to register a function to print a message and a backtrace. The API for registering a callback is experimental and unsafe, as the ramifications of running code on unwinding is pretty hairy. * The `std::unstable::mutex` module has moved to `std::rt::mutex`. * The `std::unstable::sync` module has been moved to `std::rt::exclusive` and the type has been rewritten to not internally have an Arc and to have an RAII guard structure when locking. Old code should stop using `Exclusive` in favor of the primitives in `libsync`, but if necessary, old code should port to `Arc<Exclusive<T>>`. * The local heap has been stripped down to have fewer debugging options. None of these were tested, and none of these have been used in a very long time. [breaking-change] |
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AUTHORS.txt | ||
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CONTRIBUTING.md | ||
COPYRIGHT | ||
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README.md | ||
RELEASES.txt |
The Rust Programming Language
This is a compiler for Rust, including standard libraries, tools and documentation.
Quick Start
- Download a binary installer for your platform.
- Read the tutorial.
- Enjoy!
Note: Windows users can read the detailed getting started notes on the wiki.
Building from Source
-
Make sure you have installed the dependencies:
g++
4.7 orclang++
3.xpython
2.6 or later (but not 3.x)perl
5.0 or later- GNU
make
3.81 or later curl
git
-
Download and build Rust:
You can either download a tarball or build directly from the repo.
To build from the tarball do:
$ curl -O http://static.rust-lang.org/dist/rust-nightly.tar.gz $ tar -xzf rust-nightly.tar.gz $ cd rust-nightly
Or to build from the repo do:
$ git clone https://github.com/mozilla/rust.git $ cd rust
Now that you have Rust's source code, you can configure and build it:
$ ./configure $ make && make install
Note: You may need to use
sudo make install
if you do not normally have permission to modify the destination directory. The install locations can be adjusted by passing a--prefix
argument toconfigure
. Various other options are also supported, pass--help
for more information on them.When complete,
make install
will place several programs into/usr/local/bin
:rustc
, the Rust compiler, andrustdoc
, the API-documentation tool. system. -
Read the tutorial.
-
Enjoy!
Notes
Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.
Snapshot binaries are currently built and tested on several platforms:
- Windows (7, 8, Server 2008 R2), x86 only
- Linux (2.6.18 or later, various distributions), x86 and x86-64
- OSX 10.7 (Lion) or greater, x86 and x86-64
You may find that other platforms work, but these are our officially supported build environments that are most likely to work.
Rust currently needs about 1.5 GiB of RAM to build without swapping; if it hits swap, it will take a very long time to build.
There is a lot more documentation in the wiki.
License
Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.
See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.