rust/tests/ui/collapsible_else_if.fixed
Matthias Krüger 6dcec6ae86 collapsible_if: split collapsible_else_if into its own lint so we can enable/disable it particularly
This splits up clippy::collapsible_if into collapsible_if for
if x {
  if y { }
}
=>
if x && y { }

and collapsible_else_if for

if x {
} else {
 if y { }
}

=>
if x {

} else if y {

}

so that we can lint for only the latter but not the first if we desire.

changelog: collapsible_if: split up linting for if x {} else { if y {} } into collapsible_else_if lint
2021-01-04 13:34:14 +01:00

68 lines
1.3 KiB
Rust

// run-rustfix
#![allow(clippy::assertions_on_constants)]
#[rustfmt::skip]
#[warn(clippy::collapsible_if)]
#[warn(clippy::collapsible_else_if)]
fn main() {
let x = "hello";
let y = "world";
// Collapse `else { if .. }` to `else if ..`
if x == "hello" {
print!("Hello ");
} else if y == "world" {
println!("world!")
}
if x == "hello" {
print!("Hello ");
} else if let Some(42) = Some(42) {
println!("world!")
}
if x == "hello" {
print!("Hello ");
} else if y == "world" {
println!("world")
}
else {
println!("!")
}
if x == "hello" {
print!("Hello ");
} else if let Some(42) = Some(42) {
println!("world")
}
else {
println!("!")
}
if let Some(42) = Some(42) {
print!("Hello ");
} else if let Some(42) = Some(42) {
println!("world")
}
else {
println!("!")
}
if let Some(42) = Some(42) {
print!("Hello ");
} else if x == "hello" {
println!("world")
}
else {
println!("!")
}
if let Some(42) = Some(42) {
print!("Hello ");
} else if let Some(42) = Some(42) {
println!("world")
}
else {
println!("!")
}
}