use std::env; use std::process::Command; pub(crate) fn build_backend(channel: &str) -> String { let mut cmd = Command::new("cargo"); cmd.arg("build"); match channel { "debug" => {} "release" => { cmd.arg("--release"); } _ => unreachable!(), } if cfg!(unix) { if cfg!(target_os = "macos") { cmd.env( "RUSTFLAGS", "-Csplit-debuginfo=unpacked \ -Clink-arg=-Wl,-rpath,@loader_path/../lib \ -Zosx-rpath-install-name" .to_string() + env::var("RUSTFLAGS").as_deref().unwrap_or(""), ); } else { cmd.env( "RUSTFLAGS", "-Clink-arg=-Wl,-rpath=$ORIGIN/../lib ".to_string() + env::var("RUSTFLAGS").as_deref().unwrap_or(""), ); } } eprintln!("[BUILD] rustc_codegen_cranelift"); crate::utils::spawn_and_wait(cmd); crate::rustc_info::get_dylib_name("rustc_codegen_cranelift") }