#![warn(float_cmp_const)] #![allow(unused, no_effect, unnecessary_operation)] const ONE: f32 = 1.0; const TWO: f32 = 2.0; fn eq_one(x: f32) -> bool { if x.is_nan() { false } else { x == ONE } // no error, inside "eq" fn } fn main() { // has errors 1f32 == ONE; TWO == ONE; TWO != ONE; ONE + ONE == TWO; 1 as f32 == ONE; let v = 0.9; v == ONE; v != ONE; // no errors, lower than or greater than comparisons v < ONE; v > ONE; v <= ONE; v >= ONE; }