It uses the private field of TCB head to store stack limit. I tested on my Raspberry PI. A simple hello world program ran without any problem. However, for a more complex program, it segfaulted as #6231.
When CFG_ENABLE_DEBUG is defined it will call rustc with -g --cfg=debug
and cc with -DRUST_DEBUG. Otherwise it calls rustc with --cfg=ndebug and cc
with -DRUST_NDEBUG.
I plan to use this for a few things in the runtime.
Linux perf tool version 3.2 introduced a new option "--log-fd" defaults
to 0, which leads to error "Failed opening logfd: Illegal argument" when
executing perf tests.
Set logfd to stderr to let perf test work.
Issue #1538
I was still having issues with the build system somehow getting confused
as to which set of valgrind headers to use when compiling rt.
This commit moves all the valgrind headers into their own directory
under rt and makes the usage more consistent. The compiler is now passed
the -DNVALGRIND flag when valgrind is not installed, as opposed to
passing -DHAVE_VALGRIND.
We also pass -I src/rt to the compiler when building rt so you can more
easily import what you want. I also cleaned up some erroneous #includes
along the way.
It should be safe to always just import the local valgrind headers and use
them without question. NVALGRIND turns the operations to no-ops when it
is active, and the build and tests run cleanly with or without.
Each stage is organized more according to Unix standards and to
accommodate multiple target architectures.
stageN/
bin - rustc lives here
lib - libraries that rustc needs
lib/rustc/$(target_triple/ - target libraries
This patch changes libuv's gyp build system to
make it's own makefiles. To generate them for rust,
run these commands. They requires python 2.x to
work:
$ mkdir -p src/rt/libuv/build
$ svn co http://gyp.googlecode.com/svn src/rt/libuv/build/gyp
$ ./etc/src/gyp_uv
This replaces the make-based test runner with a set of Rust-based test
runners. I believe that all existing functionality has been
preserved. The primary objective is to dogfood the Rust test
framework.
A few main things happen here:
1) The run-pass/lib-* tests are all moved into src/test/stdtest. This
is a standalone test crate intended for all standard library tests. It
compiles to build/test/stdtest.stageN.
2) rustc now compiles into yet another build artifact, this one a test
runner that runs any tests contained directly in the rustc crate. This
allows much more fine-grained unit testing of the compiler. It
compiles to build/test/rustctest.stageN.
3) There is a new custom test runner crate at src/test/compiletest
that reproduces all the functionality for running the compile-fail,
run-fail, run-pass and bench tests while integrating with Rust's test
framework. It compiles to build/test/compiletest.stageN.
4) The build rules have been completely changed to use the new test
runners, while also being less redundant, following the example of the
recent stageN.mk rewrite.
It adds two new features to the cfail/rfail/rpass/bench tests:
1) Tests can specify multiple 'error-pattern' directives which must be
satisfied in order.
2) Tests can specify a 'compile-flags' directive which will make the
test runner provide additional command line arguments to rustc.
There are some downsides, the primary being that Rust has to be
functioning pretty well just to run _any_ tests, which I imagine will
be the source of some frustration when the entire test suite
breaks. Will also cause some headaches during porting.
Not having individual make rules, each rpass, etc test no longer
remembers between runs whether it completed successfully. As a result,
it's not possible to incrementally fix multiple tests by just running
'make check', fixing a test, and repeating without re-running all the
tests contained in the test runner. Instead you can filter just the
tests you want to run by using the TESTNAME environment variable.
This also dispenses with the ability to run stage0 tests, but they
tended to be broken more often than not anyway.