Modernize bitv somewhat

This commit is contained in:
Eric Holk 2012-07-17 15:16:09 -07:00
parent ee855caa5d
commit c858eb0654

View file

@ -15,6 +15,7 @@ export is_false;
export to_vec; export to_vec;
export to_str; export to_str;
export eq_vec; export eq_vec;
export methods;
// FIXME (#2341): With recursive object types, we could implement binary // FIXME (#2341): With recursive object types, we could implement binary
// methods like union, intersection, and difference. At that point, we could // methods like union, intersection, and difference. At that point, we could
@ -22,9 +23,12 @@ export eq_vec;
// for the case where nbits <= 32. // for the case where nbits <= 32.
/// The bitvector type /// The bitvector type
type bitv = @{storage: ~[mut uint], nbits: uint}; type bitv = {storage: ~[mut uint], nbits: uint};
const uint_bits: uint = 32u + (1u << 32u >> 27u); #[cfg(target_arch="x86")]
const uint_bits: uint = 32;
#[cfg(target_arch="x86_64")]
const uint_bits: uint = 64;
/** /**
* Constructs a bitvector * Constructs a bitvector
@ -37,7 +41,7 @@ const uint_bits: uint = 32u + (1u << 32u >> 27u);
fn bitv(nbits: uint, init: bool) -> bitv { fn bitv(nbits: uint, init: bool) -> bitv {
let elt = if init { !0u } else { 0u }; let elt = if init { !0u } else { 0u };
let storage = vec::to_mut(vec::from_elem(nbits / uint_bits + 1u, elt)); let storage = vec::to_mut(vec::from_elem(nbits / uint_bits + 1u, elt));
ret @{storage: storage, nbits: nbits}; ret {storage: storage, nbits: nbits};
} }
fn process(v0: bitv, v1: bitv, op: fn(uint, uint) -> uint) -> bool { fn process(v0: bitv, v1: bitv, op: fn(uint, uint) -> uint) -> bool {
@ -55,14 +59,16 @@ fn process(v0: bitv, v1: bitv, op: fn(uint, uint) -> uint) -> bool {
} }
fn lor(w0: uint, w1: uint) -> uint { ret w0 | w1; } /**
* Calculates the union of two bitvectors
*
* Sets `v0` to the union of `v0` and `v1`. Both bitvectors must be the
* same length. Returns 'true' if `v0` was changed.
*/
fn union(v0: bitv, v1: bitv) -> bool { fn union(v0: bitv, v1: bitv) -> bool {
let sub = lor; ret process(v0, v1, sub); process(v0, v1, |a, b| a | b)
} }
fn land(w0: uint, w1: uint) -> uint { ret w0 & w1; }
/** /**
* Calculates the intersection of two bitvectors * Calculates the intersection of two bitvectors
* *
@ -70,8 +76,7 @@ fn land(w0: uint, w1: uint) -> uint { ret w0 & w1; }
* same length. Returns 'true' if `v0` was changed. * same length. Returns 'true' if `v0` was changed.
*/ */
fn intersect(v0: bitv, v1: bitv) -> bool { fn intersect(v0: bitv, v1: bitv) -> bool {
let sub = land; process(v0, v1, |a, b| a & b)
ret process(v0, v1, sub);
} }
fn right(_w0: uint, w1: uint) -> uint { ret w1; } fn right(_w0: uint, w1: uint) -> uint { ret w1; }
@ -87,10 +92,7 @@ fn assign(v0: bitv, v1: bitv) -> bool {
/// Makes a copy of a bitvector /// Makes a copy of a bitvector
fn clone(v: bitv) -> bitv { fn clone(v: bitv) -> bitv {
let storage = vec::to_mut(vec::from_elem(v.nbits / uint_bits + 1u, 0u)); copy v
let len = vec::len(v.storage);
for uint::range(0u, len) |i| { storage[i] = v.storage[i]; };
ret @{storage: storage, nbits: v.nbits};
} }
/// Retrieve the value at index `i` /// Retrieve the value at index `i`
@ -174,18 +176,13 @@ fn is_false(v: bitv) -> bool {
ret true; ret true;
} }
fn init_to_vec(v: bitv, i: uint) -> uint {
ret if get(v, i) { 1u } else { 0u };
}
/** /**
* Converts the bitvector to a vector of uint with the same length. * Converts the bitvector to a vector of uint with the same length.
* *
* Each uint in the resulting vector has either value 0u or 1u. * Each uint in the resulting vector has either value 0u or 1u.
*/ */
fn to_vec(v: bitv) -> ~[uint] { fn to_vec(v: bitv) -> ~[uint] {
let sub = |x| init_to_vec(v, x); vec::from_fn::<uint>(v.nbits, |i| if get(v, i) { 1 } else { 0 })
ret vec::from_fn::<uint>(v.nbits, sub);
} }
#[inline(always)] #[inline(always)]
@ -238,6 +235,30 @@ fn eq_vec(v0: bitv, v1: ~[uint]) -> bool {
ret true; ret true;
} }
impl methods for bitv {
fn union(rhs: bitv) -> bool { union(self, rhs) }
fn intersect(rhs: bitv) -> bool { intersect(self, rhs) }
fn assign(rhs: bitv) -> bool { assign(self, rhs) }
fn get(i: uint) -> bool { get(self, i) }
fn [](i: uint) -> bool { self.get(i) }
fn eq(rhs: bitv) -> bool { equal(self, rhs) }
fn clear() { clear(self) }
fn set_all() { set_all(self) }
fn invert() { invert(self) }
fn difference(rhs: bitv) -> bool { difference(self, rhs) }
fn set(i: uint, x: bool) { set(self, i, x) }
fn is_true() -> bool { is_true(self) }
fn is_false() -> bool { is_false(self) }
fn to_vec() -> ~[uint] { to_vec(self) }
fn each(f: fn(bool) -> bool) { each(self, f) }
fn each_storage(f: fn(&uint) -> bool) { each_storage(self, f) }
fn eq_vec(v: ~[uint]) -> bool { eq_vec(self, v) }
}
impl of to_str::to_str for bitv {
fn to_str() -> ~str { to_str(self) }
}
#[cfg(test)] #[cfg(test)]
mod tests { mod tests {
#[test] #[test]