Added arrows to references in tables

Keeping integer values and integer references in the "value" columns made the examples quite difficult for me to follow. I've added unicode arrows to make references more obvious, without using a character with actual meaning in the rust language (like `&` or previously `~`).
This commit is contained in:
Mike Marcacci 2015-08-07 23:13:08 -07:00
parent e5d90d9840
commit bcf3921a2a

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@ -217,12 +217,12 @@ on the heap. The actual value of the box is a structure which has a pointer to
it allocates some memory for the heap, and puts `5` there. The memory now looks
like this:
| Address | Name | Value |
|-----------------|------|----------------|
| 2<sup>30</sup> | | 5 |
| ... | ... | ... |
| 1 | y | 42 |
| 0 | x | 2<sup>30</sup> |
| Address | Name | Value |
|-----------------|------|------------------|
| 2<sup>30</sup> | | 5 |
| ... | ... | ... |
| 1 | y | 42 |
| 0 | x | 2<sup>30</sup> |
We have 2<sup>30</sup> in our hypothetical computer with 1GB of RAM. And since
our stack grows from zero, the easiest place to allocate memory is from the
@ -242,17 +242,17 @@ freed in any order, it can end up with holes. Heres a diagram of the me
layout of a program which has been running for a while now:
| Address | Name | Value |
|----------------------|------|----------------------|
| 2<sup>30</sup> | | 5 |
| (2<sup>30</sup>) - 1 | | |
| (2<sup>30</sup>) - 2 | | |
| (2<sup>30</sup>) - 3 | | 42 |
| ... | ... | ... |
| 3 | y | (2<sup>30</sup>) - 3 |
| 2 | y | 42 |
| 1 | y | 42 |
| 0 | x | 2<sup>30</sup> |
| Address | Name | Value |
|----------------------|------|------------------------|
| 2<sup>30</sup> | | 5 |
| (2<sup>30</sup>) - 1 | | |
| (2<sup>30</sup>) - 2 | | |
| (2<sup>30</sup>) - 3 | | 42 |
| ... | ... | ... |
| 3 | y | (2<sup>30</sup>) - 3 |
| 2 | y | 42 |
| 1 | y | 42 |
| 0 | x | 2<sup>30</sup> |
In this case, weve allocated four things on the heap, but deallocated two of
them. Theres a gap between 2<sup>30</sup> and (2<sup>30</sup>) - 3 which isnt
@ -304,22 +304,22 @@ fn main() {
When we enter `main()`, memory looks like this:
| Address | Name | Value |
|---------|------|-------|
| 1 | y | 0 |
| 0 | x | 5 |
| Address | Name | Value |
|---------|------|--------|
| 1 | y | 0 |
| 0 | x | 5 |
`x` is a plain old `5`, and `y` is a reference to `x`. So its value is the
memory location that `x` lives at, which in this case is `0`.
What about when we call `foo()`, passing `y` as an argument?
| Address | Name | Value |
|---------|------|-------|
| 3 | z | 42 |
| 2 | i | 0 |
| 1 | y | 0 |
| 0 | x | 5 |
| Address | Name | Value |
|---------|------|--------|
| 3 | z | 42 |
| 2 | i | 0 |
| 1 | y | 0 |
| 0 | x | 5 |
Stack frames arent just for local bindings, theyre for arguments too. So in
this case, we need to have both `i`, our argument, and `z`, our local variable
@ -366,29 +366,29 @@ fn main() {
First, we call `main()`:
| Address | Name | Value |
|-----------------|------|----------------|
| 2<sup>30</sup> | | 20 |
| ... | ... | ... |
| 2 | j | 0 |
| 1 | i | 2<sup>30</sup> |
| 0 | h | 3 |
| Address | Name | Value |
|-----------------|------|------------------|
| 2<sup>30</sup> | | 20 |
| ... | ... | ... |
| 2 | j | 0 |
| 1 | i | 2<sup>30</sup> |
| 0 | h | 3 |
We allocate memory for `j`, `i`, and `h`. `i` is on the heap, and so has a
value pointing there.
Next, at the end of `main()`, `foo()` gets called:
| Address | Name | Value |
|-----------------|------|----------------|
| 2<sup>30</sup> | | 20 |
| ... | ... | ... |
| 5 | z | 4 |
| 4 | y | 10 |
| 3 | x | 0 |
| 2 | j | 0 |
| 1 | i | 2<sup>30</sup> |
| 0 | h | 3 |
| Address | Name | Value |
|-----------------|------|-----------------|
| 2<sup>30</sup> | | 20 |
| ... | ... | ... |
| 5 | z | 4 |
| 4 | y | 10 |
| 3 | x | 0 |
| 2 | j | 0 |
| 1 | i | 2<sup>30</sup>|
| 0 | h | 3 |
Space gets allocated for `x`, `y`, and `z`. The argument `x` has the same value
as `j`, since thats what we passed it in. Its a pointer to the `0` address,
@ -396,51 +396,51 @@ since `j` points at `h`.
Next, `foo()` calls `baz()`, passing `z`:
| Address | Name | Value |
|-----------------|------|----------------|
| 2<sup>30</sup> | | 20 |
| ... | ... | ... |
| 7 | g | 100 |
| 6 | f | 4 |
| 5 | z | 4 |
| 4 | y | 10 |
| 3 | x | 0 |
| 2 | j | 0 |
| 1 | i | 2<sup>30</sup> |
| 0 | h | 3 |
| Address | Name | Value |
|-----------------|------|------------------|
| 2<sup>30</sup> | | 20 |
| ... | ... | ... |
| 7 | g | 100 |
| 6 | f | 4 |
| 5 | z | 4 |
| 4 | y | 10 |
| 3 | x | 0 |
| 2 | j | 0 |
| 1 | i | 2<sup>30</sup> |
| 0 | h | 3 |
Weve allocated memory for `f` and `g`. `baz()` is very short, so when its
over, we get rid of its stack frame:
| Address | Name | Value |
|-----------------|------|----------------|
| 2<sup>30</sup> | | 20 |
| ... | ... | ... |
| 5 | z | 4 |
| 4 | y | 10 |
| 3 | x | 0 |
| 2 | j | 0 |
| 1 | i | 2<sup>30</sup> |
| 0 | h | 3 |
| Address | Name | Value |
|-----------------|------|------------------|
| 2<sup>30</sup> | | 20 |
| ... | ... | ... |
| 5 | z | 4 |
| 4 | y | 10 |
| 3 | x | 0 |
| 2 | j | 0 |
| 1 | i | 2<sup>30</sup> |
| 0 | h | 3 |
Next, `foo()` calls `bar()` with `x` and `z`:
| Address | Name | Value |
|----------------------|------|----------------------|
| 2<sup>30</sup> | | 20 |
| (2<sup>30</sup>) - 1 | | 5 |
| ... | ... | ... |
| 10 | e | 9 |
| 9 | d | (2<sup>30</sup>) - 1 |
| 8 | c | 5 |
| 7 | b | 4 |
| 6 | a | 0 |
| 5 | z | 4 |
| 4 | y | 10 |
| 3 | x | 0 |
| 2 | j | 0 |
| 1 | i | 2<sup>30</sup> |
| 0 | h | 3 |
| Address | Name | Value |
|----------------------|------|------------------------|
| 2<sup>30</sup> | | 20 |
| (2<sup>30</sup>) - 1 | | 5 |
| ... | ... | ... |
| 10 | e | 9 |
| 9 | d | (2<sup>30</sup>) - 1 |
| 8 | c | 5 |
| 7 | b | 4 |
| 6 | a | 0 |
| 5 | z | 4 |
| 4 | y | 10 |
| 3 | x | 0 |
| 2 | j | 0 |
| 1 | i | 2<sup>30</sup> |
| 0 | h | 3 |
We end up allocating another value on the heap, and so we have to subtract one
from 2<sup>30</sup>. Its easier to just write that than `1,073,741,823`. In any
@ -448,70 +448,70 @@ case, we set up the variables as usual.
At the end of `bar()`, it calls `baz()`:
| Address | Name | Value |
|----------------------|------|----------------------|
| 2<sup>30</sup> | | 20 |
| (2<sup>30</sup>) - 1 | | 5 |
| ... | ... | ... |
| 12 | g | 100 |
| 11 | f | 9 |
| 10 | e | 9 |
| 9 | d | (2<sup>30</sup>) - 1 |
| 8 | c | 5 |
| 7 | b | 4 |
| 6 | a | 0 |
| 5 | z | 4 |
| 4 | y | 10 |
| 3 | x | 0 |
| 2 | j | 0 |
| 1 | i | 2<sup>30</sup> |
| 0 | h | 3 |
| Address | Name | Value |
|----------------------|------|------------------------|
| 2<sup>30</sup> | | 20 |
| (2<sup>30</sup>) - 1 | | 5 |
| ... | ... | ... |
| 12 | g | 100 |
| 11 | f | 9 |
| 10 | e | 9 |
| 9 | d | (2<sup>30</sup>) - 1 |
| 8 | c | 5 |
| 7 | b | 4 |
| 6 | a | 0 |
| 5 | z | 4 |
| 4 | y | 10 |
| 3 | x | 0 |
| 2 | j | 0 |
| 1 | i | 2<sup>30</sup> |
| 0 | h | 3 |
With this, were at our deepest point! Whew! Congrats for following along this
far.
After `baz()` is over, we get rid of `f` and `g`:
| Address | Name | Value |
|----------------------|------|----------------------|
| 2<sup>30</sup> | | 20 |
| (2<sup>30</sup>) - 1 | | 5 |
| ... | ... | ... |
| 10 | e | 9 |
| 9 | d | (2<sup>30</sup>) - 1 |
| 8 | c | 5 |
| 7 | b | 4 |
| 6 | a | 0 |
| 5 | z | 4 |
| 4 | y | 10 |
| 3 | x | 0 |
| 2 | j | 0 |
| 1 | i | 2<sup>30</sup> |
| 0 | h | 3 |
| Address | Name | Value |
|----------------------|------|------------------------|
| 2<sup>30</sup> | | 20 |
| (2<sup>30</sup>) - 1 | | 5 |
| ... | ... | ... |
| 10 | e | 9 |
| 9 | d | (2<sup>30</sup>) - 1 |
| 8 | c | 5 |
| 7 | b | 4 |
| 6 | a | 0 |
| 5 | z | 4 |
| 4 | y | 10 |
| 3 | x | 0 |
| 2 | j | 0 |
| 1 | i | 2<sup>30</sup> |
| 0 | h | 3 |
Next, we return from `bar()`. `d` in this case is a `Box<T>`, so it also frees
what it points to: (2<sup>30</sup>) - 1.
| Address | Name | Value |
|-----------------|------|----------------|
| 2<sup>30</sup> | | 20 |
| ... | ... | ... |
| 5 | z | 4 |
| 4 | y | 10 |
| 3 | x | 0 |
| 2 | j | 0 |
| 1 | i | 2<sup>30</sup> |
| 0 | h | 3 |
| Address | Name | Value |
|-----------------|------|------------------|
| 2<sup>30</sup> | | 20 |
| ... | ... | ... |
| 5 | z | 4 |
| 4 | y | 10 |
| 3 | x | 0 |
| 2 | j | 0 |
| 1 | i | 2<sup>30</sup> |
| 0 | h | 3 |
And after that, `foo()` returns:
| Address | Name | Value |
|-----------------|------|----------------|
| 2<sup>30</sup> | | 20 |
| ... | ... | ... |
| 2 | j | 0 |
| 1 | i | 2<sup>30</sup> |
| 0 | h | 3 |
| Address | Name | Value |
|-----------------|------|------------------|
| 2<sup>30</sup> | | 20 |
| ... | ... | ... |
| 2 | j | 0 |
| 1 | i | 2<sup>30</sup> |
| 0 | h | 3 |
And then, finally, `main()`, which cleans the rest up. When `i` is `Drop`ped,
it will clean up the last of the heap too.