Make VecDeque::new_in
unstably const
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1 changed files with 1 additions and 2 deletions
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@ -566,10 +566,9 @@ impl<T, A: Allocator> VecDeque<T, A> {
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///
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/// let deque: VecDeque<u32> = VecDeque::new();
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/// ```
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// FIXME: This should probably be const
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#[inline]
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#[unstable(feature = "allocator_api", issue = "32838")]
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pub fn new_in(alloc: A) -> VecDeque<T, A> {
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pub const fn new_in(alloc: A) -> VecDeque<T, A> {
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VecDeque { head: 0, len: 0, buf: RawVec::new_in(alloc) }
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}
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