Add 32-bit SIMD types i/u16x2 and i/u8x4. (#145)

These types are useful for the "SIMD32" instructions available on ARMv6
(except M-class), ARMv7 (M-class with DSP), and ARMv8.
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Adam Greig 2021-07-19 22:18:29 +01:00 committed by GitHub
parent 715f9ac4e3
commit 871d588ec4
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2 changed files with 12 additions and 0 deletions

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@ -136,6 +136,9 @@ pub type isizex4 = SimdIsize<4>;
/// Vector of eight `isize` values
pub type isizex8 = SimdIsize<8>;
/// Vector of two `i16` values
pub type i16x2 = SimdI16<2>;
/// Vector of four `i16` values
pub type i16x4 = SimdI16<4>;
@ -169,6 +172,9 @@ pub type i64x4 = SimdI64<4>;
/// Vector of eight `i64` values
pub type i64x8 = SimdI64<8>;
/// Vector of four `i8` values
pub type i8x4 = SimdI8<4>;
/// Vector of eight `i8` values
pub type i8x8 = SimdI8<8>;

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@ -105,6 +105,9 @@ pub type usizex4 = SimdUsize<4>;
/// Vector of eight `usize` values
pub type usizex8 = SimdUsize<8>;
/// Vector of two `u16` values
pub type u16x2 = SimdU16<2>;
/// Vector of four `u16` values
pub type u16x4 = SimdU16<4>;
@ -138,6 +141,9 @@ pub type u64x4 = SimdU64<4>;
/// Vector of eight `u64` values
pub type u64x8 = SimdU64<8>;
/// Vector of four `u8` values
pub type u8x4 = SimdU8<4>;
/// Vector of eight `u8` values
pub type u8x8 = SimdU8<8>;