core: Factor out int/i8/16/32/64 mods into int-template

This commit is contained in:
Brian Anderson 2012-04-14 17:21:10 -07:00
parent 7a2d7aa5de
commit 6bb181341b
11 changed files with 105 additions and 226 deletions

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@ -44,16 +44,48 @@ export priv;
// Built-in-type support modules
#[doc = "Operations and constants for `int`"]
#[path = "int-template"]
mod int {
import inst::{ hash, parse_buf, from_str, to_str, str, pow };
export hash, parse_buf, from_str, to_str, str, pow;
#[path = "int.rs"]
mod inst;
}
#[doc = "Operations and constants for `i8`"]
#[path = "int-template"]
mod i8 {
#[path = "i8.rs"]
mod inst;
}
#[doc = "Operations and constants for `i16`"]
#[path = "int-template"]
mod i16 {
#[path = "i16.rs"]
mod inst;
}
#[doc = "Operations and constants for `i32`"]
#[path = "int-template"]
mod i32 {
#[path = "i32.rs"]
mod inst;
}
#[doc = "Operations and constants for `i64`"]
#[path = "int-template"]
mod i64 {
#[path = "i64.rs"]
mod inst;
}
mod box;
mod char;
mod float;
mod f32;
mod f64;
mod int;
mod i8;
mod i16;
mod i32;
mod i64;
mod str;
mod ptr;
mod uint;

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@ -1,41 +0,0 @@
#[doc = "Operations and constants for `i16`"];
const min_value: i16 = -1i16 << 15i16;
const max_value: i16 = (-1i16 << 15i16) - 1i16;
pure fn min(x: i16, y: i16) -> i16 { if x < y { x } else { y } }
pure fn max(x: i16, y: i16) -> i16 { if x > y { x } else { y } }
pure fn add(x: i16, y: i16) -> i16 { x + y }
pure fn sub(x: i16, y: i16) -> i16 { x - y }
pure fn mul(x: i16, y: i16) -> i16 { x * y }
pure fn div(x: i16, y: i16) -> i16 { x / y }
pure fn rem(x: i16, y: i16) -> i16 { x % y }
pure fn lt(x: i16, y: i16) -> bool { x < y }
pure fn le(x: i16, y: i16) -> bool { x <= y }
pure fn eq(x: i16, y: i16) -> bool { x == y }
pure fn ne(x: i16, y: i16) -> bool { x != y }
pure fn ge(x: i16, y: i16) -> bool { x >= y }
pure fn gt(x: i16, y: i16) -> bool { x > y }
pure fn is_positive(x: i16) -> bool { x > 0i16 }
pure fn is_negative(x: i16) -> bool { x < 0i16 }
pure fn is_nonpositive(x: i16) -> bool { x <= 0i16 }
pure fn is_nonnegative(x: i16) -> bool { x >= 0i16 }
#[doc = "Iterate over the range [`lo`..`hi`)"]
fn range(lo: i16, hi: i16, it: fn(i16)) {
let mut i = lo;
while i < hi { it(i); i += 1i16; }
}
#[doc = "Computes the bitwise complement"]
pure fn compl(i: i16) -> i16 {
u16::compl(i as u16) as i16
}
#[doc = "Computes the absolute value"]
pure fn abs(i: i16) -> i16 {
if is_negative(i) { -i } else { i }
}

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@ -1,41 +0,0 @@
#[doc = "Operations and constants for `i32`"];
const min_value: i32 = -1i32 << 31i32;
const max_value: i32 = (-1i32 << 31i32) - 1i32;
pure fn min(x: i32, y: i32) -> i32 { if x < y { x } else { y } }
pure fn max(x: i32, y: i32) -> i32 { if x > y { x } else { y } }
pure fn add(x: i32, y: i32) -> i32 { x + y }
pure fn sub(x: i32, y: i32) -> i32 { x - y }
pure fn mul(x: i32, y: i32) -> i32 { x * y }
pure fn div(x: i32, y: i32) -> i32 { x / y }
pure fn rem(x: i32, y: i32) -> i32 { x % y }
pure fn lt(x: i32, y: i32) -> bool { x < y }
pure fn le(x: i32, y: i32) -> bool { x <= y }
pure fn eq(x: i32, y: i32) -> bool { x == y }
pure fn ne(x: i32, y: i32) -> bool { x != y }
pure fn ge(x: i32, y: i32) -> bool { x >= y }
pure fn gt(x: i32, y: i32) -> bool { x > y }
pure fn is_positive(x: i32) -> bool { x > 0i32 }
pure fn is_negative(x: i32) -> bool { x < 0i32 }
pure fn is_nonpositive(x: i32) -> bool { x <= 0i32 }
pure fn is_nonnegative(x: i32) -> bool { x >= 0i32 }
#[doc = "Iterate over the range [`lo`..`hi`)"]
fn range(lo: i32, hi: i32, it: fn(i32)) {
let mut i = lo;
while i < hi { it(i); i += 1i32; }
}
#[doc = "Computes the bitwise complement"]
pure fn compl(i: i32) -> i32 {
u32::compl(i as u32) as i32
}
#[doc = "Computes the absolute value"]
pure fn abs(i: i32) -> i32 {
if is_negative(i) { -i } else { i }
}

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@ -1,41 +0,0 @@
#[doc = "Operations and constants for `i64`"];
const min_value: i64 = -1i64 << 63i64;
const max_value: i64 = (-1i64 << 63i64) - 1i64;
pure fn min(x: i64, y: i64) -> i64 { if x < y { x } else { y } }
pure fn max(x: i64, y: i64) -> i64 { if x > y { x } else { y } }
pure fn add(x: i64, y: i64) -> i64 { x + y }
pure fn sub(x: i64, y: i64) -> i64 { x - y }
pure fn mul(x: i64, y: i64) -> i64 { x * y }
pure fn div(x: i64, y: i64) -> i64 { x / y }
pure fn rem(x: i64, y: i64) -> i64 { x % y }
pure fn lt(x: i64, y: i64) -> bool { x < y }
pure fn le(x: i64, y: i64) -> bool { x <= y }
pure fn eq(x: i64, y: i64) -> bool { x == y }
pure fn ne(x: i64, y: i64) -> bool { x != y }
pure fn ge(x: i64, y: i64) -> bool { x >= y }
pure fn gt(x: i64, y: i64) -> bool { x > y }
pure fn is_positive(x: i64) -> bool { x > 0i64 }
pure fn is_negative(x: i64) -> bool { x < 0i64 }
pure fn is_nonpositive(x: i64) -> bool { x <= 0i64 }
pure fn is_nonnegative(x: i64) -> bool { x >= 0i64 }
#[doc = "Iterate over the range [`lo`..`hi`)"]
fn range(lo: i64, hi: i64, it: fn(i64)) {
let mut i = lo;
while i < hi { it(i); i += 1i64; }
}
#[doc = "Computes the bitwise complement"]
pure fn compl(i: i64) -> i64 {
u64::compl(i as u64) as i64
}
#[doc = "Computes the absolute value"]
pure fn abs(i: i64) -> i64 {
if is_negative(i) { -i } else { i }
}

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@ -1,41 +0,0 @@
#[doc = "Operations and constants for `i8`"];
const min_value: i8 = -1i8 << 7i8;
const max_value: i8 = (-1i8 << 7i8) - 1i8;
pure fn min(x: i8, y: i8) -> i8 { if x < y { x } else { y } }
pure fn max(x: i8, y: i8) -> i8 { if x > y { x } else { y } }
pure fn add(x: i8, y: i8) -> i8 { x + y }
pure fn sub(x: i8, y: i8) -> i8 { x - y }
pure fn mul(x: i8, y: i8) -> i8 { x * y }
pure fn div(x: i8, y: i8) -> i8 { x / y }
pure fn rem(x: i8, y: i8) -> i8 { x % y }
pure fn lt(x: i8, y: i8) -> bool { x < y }
pure fn le(x: i8, y: i8) -> bool { x <= y }
pure fn eq(x: i8, y: i8) -> bool { x == y }
pure fn ne(x: i8, y: i8) -> bool { x != y }
pure fn ge(x: i8, y: i8) -> bool { x >= y }
pure fn gt(x: i8, y: i8) -> bool { x > y }
pure fn is_positive(x: i8) -> bool { x > 0i8 }
pure fn is_negative(x: i8) -> bool { x < 0i8 }
pure fn is_nonpositive(x: i8) -> bool { x <= 0i8 }
pure fn is_nonnegative(x: i8) -> bool { x >= 0i8 }
#[doc = "Iterate over the range [`lo`..`hi`)"]
fn range(lo: i8, hi: i8, it: fn(i8)) {
let mut i = lo;
while i < hi { it(i); i += 1i8; }
}
#[doc = "Computes the bitwise complement"]
pure fn compl(i: i8) -> i8 {
u8::compl(i as u8) as i8
}
#[doc = "Computes the absolute value"]
pure fn abs(i: i8) -> i8 {
if is_negative(i) { -i } else { i }
}

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@ -0,0 +1,51 @@
import T = inst::T;
export min_value, max_value;
export min, max;
export add, sub, mul, div, rem;
export lt, le, eq, ne, ge, gt;
export is_positive, is_negative;
export is_nonpositive, is_nonnegative;
export range;
export compl;
export abs;
const min_value: T = -1 as T << (inst::bits - 1 as T);
const max_value: T = min_value - 1 as T;
pure fn min(x: T, y: T) -> T { if x < y { x } else { y } }
pure fn max(x: T, y: T) -> T { if x > y { x } else { y } }
pure fn add(x: T, y: T) -> T { x + y }
pure fn sub(x: T, y: T) -> T { x - y }
pure fn mul(x: T, y: T) -> T { x * y }
pure fn div(x: T, y: T) -> T { x / y }
pure fn rem(x: T, y: T) -> T { x % y }
pure fn lt(x: T, y: T) -> bool { x < y }
pure fn le(x: T, y: T) -> bool { x <= y }
pure fn eq(x: T, y: T) -> bool { x == y }
pure fn ne(x: T, y: T) -> bool { x != y }
pure fn ge(x: T, y: T) -> bool { x >= y }
pure fn gt(x: T, y: T) -> bool { x > y }
pure fn is_positive(x: T) -> bool { x > 0 as T }
pure fn is_negative(x: T) -> bool { x < 0 as T }
pure fn is_nonpositive(x: T) -> bool { x <= 0 as T }
pure fn is_nonnegative(x: T) -> bool { x >= 0 as T }
#[doc = "Iterate over the range [`lo`..`hi`)"]
fn range(lo: T, hi: T, it: fn(T)) {
let mut i = lo;
while i < hi { it(i); i += 1 as T; }
}
#[doc = "Computes the bitwise complement"]
pure fn compl(i: T) -> T {
-1 as T ^ i
}
#[doc = "Computes the absolute value"]
pure fn abs(i: T) -> T {
if is_negative(i) { -i } else { i }
}

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@ -0,0 +1,3 @@
type T = i16;
const bits: T = 16 as T;

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@ -0,0 +1,3 @@
type T = i32;
const bits: T = 32 as T;

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@ -0,0 +1,3 @@
type T = i64;
const bits: T = 64 as T;

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@ -0,0 +1,3 @@
type T = i8;
const bits: T = 8 as T;

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@ -1,49 +1,14 @@
#[doc = "Operations and constants for `int`"];
type T = int;
#[cfg(target_arch="x86")]
const min_value: int = -1 << 31;
#[cfg(target_arch = "x86")]
const bits: T = 32 as T;
#[cfg(target_arch="x86_64")]
const min_value: int = -1 << 63;
// FIXME: Find another way to access the machine word size in a const expr
// (See Issue #2001)
#[cfg(target_arch="x86")]
const max_value: int = (-1 << 31)-1;
#[cfg(target_arch="x86_64")]
const max_value: int = (-1 << 63)-1;
pure fn min(x: int, y: int) -> int { if x < y { x } else { y } }
pure fn max(x: int, y: int) -> int { if x > y { x } else { y } }
pure fn add(x: int, y: int) -> int { ret x + y; }
pure fn sub(x: int, y: int) -> int { ret x - y; }
pure fn mul(x: int, y: int) -> int { ret x * y; }
pure fn div(x: int, y: int) -> int { ret x / y; }
pure fn rem(x: int, y: int) -> int { ret x % y; }
pure fn lt(x: int, y: int) -> bool { ret x < y; }
pure fn le(x: int, y: int) -> bool { ret x <= y; }
pure fn eq(x: int, y: int) -> bool { ret x == y; }
pure fn ne(x: int, y: int) -> bool { ret x != y; }
pure fn ge(x: int, y: int) -> bool { ret x >= y; }
pure fn gt(x: int, y: int) -> bool { ret x > y; }
pure fn is_positive(x: int) -> bool { ret x > 0; }
pure fn is_negative(x: int) -> bool { ret x < 0; }
pure fn is_nonpositive(x: int) -> bool { ret x <= 0; }
pure fn is_nonnegative(x: int) -> bool { ret x >= 0; }
#[cfg(target_arch = "x86_64")]
const bits: T = 64 as T;
#[doc = "Produce a uint suitable for use in a hash table"]
pure fn hash(x: int) -> uint { ret x as uint; }
#[doc = "Iterate over the range `[lo..hi)`"]
fn range(lo: int, hi: int, it: fn(int)) {
let mut i = lo;
while i < hi { it(i); i += 1; }
}
#[doc = "
Parse a buffer of bytes
@ -105,15 +70,6 @@ fn pow(base: int, exponent: uint) -> int {
ret acc;
}
#[doc = "Computes the bitwise complement"]
pure fn compl(i: int) -> int {
uint::compl(i as uint) as int
}
#[doc = "Computes the absolute value"]
fn abs(i: int) -> int {
if is_negative(i) { -i } else { i }
}
#[test]
fn test_from_str() {
@ -186,11 +142,3 @@ fn test_overflows() {
assert (min_value <= 0);
assert (min_value + max_value + 1 == 0);
}
// Local Variables:
// mode: rust;
// fill-column: 78;
// indent-tabs-mode: nil
// c-basic-offset: 4
// buffer-file-coding-system: utf-8-unix
// End: