From 1be93e61da4cd63840a0b5318785547a009e8cae Mon Sep 17 00:00:00 2001 From: Kang Seonghoon Date: Sun, 27 Apr 2014 22:37:11 +0900 Subject: [PATCH] std: Add more docs to `std::mem::replace`. --- src/libstd/mem.rs | 32 ++++++++++++++++++++++++++++++++ 1 file changed, 32 insertions(+) diff --git a/src/libstd/mem.rs b/src/libstd/mem.rs index 342e565572b..d216d91b901 100644 --- a/src/libstd/mem.rs +++ b/src/libstd/mem.rs @@ -248,6 +248,38 @@ pub fn swap(x: &mut T, y: &mut T) { /** * Replace the value at a mutable location with a new one, returning the old * value, without deinitialising or copying either one. + * + * This is primarily used for transferring and swapping ownership of a value + * in a mutable location. For example, this function allows consumption of + * one field of a struct by replacing it with another value. The normal approach + * doesn't always work: + * + * ```rust,ignore + * struct Buffer { buf: Vec } + * + * impl Buffer { + * fn get_and_reset(&mut self) -> Vec { + * // error: cannot move out of dereference of `&mut`-pointer + * let buf = self.buf; + * self.buf = Vec::new(); + * buf + * } + * } + * ``` + * + * Note that `T` does not necessarily implement `Clone`, so it can't even + * clone and reset `self.buf`. But `replace` can be used to disassociate + * the original value of `self.buf` from `self`, allowing it to be returned: + * + * ```rust + * # struct Buffer { buf: Vec } + * impl Buffer { + * fn get_and_reset(&mut self) -> Vec { + * use std::mem::replace; + * replace(&mut self.buf, Vec::new()) + * } + * } + * ``` */ #[inline] pub fn replace(dest: &mut T, mut src: T) -> T {