rust/README.md

21 lines
1.1 KiB
Markdown
Raw Normal View History

2020-09-22 04:03:54 +02:00
# stdsimd
Code repository for the [Portable SIMD Project Group](https://github.com/rust-lang/project-portable-simd).
2020-09-27 04:57:32 +02:00
## Code Organization
Currently the crate is organized so that each element type is a file, and then the 64-bit, 128-bit, 256-bit, and 512-bit vectors using those types are contained in said file.
2020-09-27 04:58:34 +02:00
All types are then exported as a single, flat module.
2020-09-27 04:57:32 +02:00
Depending on the size of the primitive type, the number of lanes the vector will have varies. For example, 128-bit vectors have four `f32` lanes and two `f64` lanes.
The supported element types are as follows:
* **Floating Point:** `f32`, `f64`
* **Signed Integers:** `i8`, `i16`, `i32`, `i64`, `i128`, `isize`
* **Unsigned Integers:** `u8`, `u16`, `u32`, `u64`, `u128`, `usize`
2020-09-27 05:20:34 +02:00
* **Masks:** `mask8`, `mask16`, `mask32`, `mask64`, `mask128`, `masksize`
2020-09-27 04:57:32 +02:00
Floating point, signed integers, and unsigned integers are the [primitive types](https://doc.rust-lang.org/core/primitive/index.html) you're already used to.
The `mask` types are "truthy" values, but they use the number of bits in their name instead of just 1 bit like a normal `bool` uses.