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Peter Klausler deb62f5ad6 [flang][runtime] Clean up asynchronous I/O APIs
Now that the requirements and implementation of asynchronous I/O are
better understood, adjust their I/O runtime APIs.  In particular:
1) Remove the BeginAsynchronousOutput/Input APIs; they're not needed,
   since any data transfer statement might have ASYNCHRONOUS= and
   (if ASYNCHRONOUS='YES') ID= control list specifiers that need to
   at least be checked.
2) Add implementations for BeginWait(All) to check for the error
   case of a bad unit number and nonzero ID=.
3) Rearrange and comment SetAsynchronous so that it's clear that
   it can be called for READ/WRITE as well as for OPEN.

The implementation remains completely synchronous, but should be conforming.
Where opportunities make sense for true asynchronous implementations of
some big block transfers without SIZE= in the future, we'll need to add
a GetAsynchronousId API to capture ID= on a READ or WRITE; add sourceFile
and sourceLine arguments to BeginWait(All) for good error reporting;
track pending operations in unit.h; and add code to force synchronization
to non-asynchronous I/O operations.

Lowering should call SetAsynchronous when ASYNCHRONOUS= appears as
a control list specifier.  It should also set ID=x variables to 0
until such time as we support asynchronous operations, if ever.
This patch only removes the removed APIs from lowering.

Differential Revision: https://reviews.llvm.org/D126143
2022-05-24 07:54:57 -07:00
.github
bolt
clang [OpenMP] Add -Xoffload-linker to forward input to the device linker 2022-05-24 09:11:02 -04:00
clang-tools-extra [pseudo] (trivial) bracket-matching 2022-05-24 15:13:36 +02:00
cmake
compiler-rt [Sanitizer][Darwin] Add explanation for Apple platform macros 2022-05-23 11:59:44 -07:00
cross-project-tests
flang [flang][runtime] Clean up asynchronous I/O APIs 2022-05-24 07:54:57 -07:00
libc [libc][docs] Use same formatting for headers in source_layout 2022-05-23 21:47:22 +00:00
libclc
libcxx [libcxx] Add sort.bench.cpp to libcxx/benchmarks/CMakeLists.txt 2022-05-24 16:39:02 +02:00
libcxxabi
libunwind
lld [lld-macho][nfc] Run clang-format on lld/MachO/*.{h,cpp} 2022-05-24 08:36:20 +07:00
lldb Fix lldb-vscode frame test failure 2022-05-23 14:04:37 -07:00
llvm Fix behavior of is_fp_class on empty class set 2022-05-24 21:50:18 +07:00
llvm-libgcc
mlir [mlir][vector] Add new lowering mode to vector.contractionOp 2022-05-24 14:19:08 +00:00
openmp
polly
pstl
runtimes
third-party
utils
.arcconfig
.arclint
.clang-format
.clang-tidy
.git-blame-ignore-revs
.gitignore
.mailmap
CONTRIBUTING.md
README.md
SECURITY.md

The LLVM Compiler Infrastructure

This directory and its sub-directories contain the source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.

The README briefly describes how to get started with building LLVM. For more information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.

Getting Started with the LLVM System

Taken from here.

Overview

Welcome to the LLVM project!

The LLVM project has multiple components. The core of the project is itself called "LLVM". This contains all of the tools, libraries, and header files needed to process intermediate representations and convert them into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer. It also contains basic regression tests.

C-like languages use the Clang frontend. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.

Other components include: the libc++ C++ standard library, the LLD linker, and more.

Getting the Source Code and Building LLVM

The LLVM Getting Started documentation may be out of date. The Clang Getting Started page might have more accurate information.

This is an example work-flow and configuration to get and build the LLVM source:

  1. Checkout LLVM (including related sub-projects like Clang):

    • git clone https://github.com/llvm/llvm-project.git

    • Or, on windows, git clone --config core.autocrlf=false https://github.com/llvm/llvm-project.git

  2. Configure and build LLVM and Clang:

    • cd llvm-project

    • cmake -S llvm -B build -G <generator> [options]

      Some common build system generators are:

      • Ninja --- for generating Ninja build files. Most llvm developers use Ninja.
      • Unix Makefiles --- for generating make-compatible parallel makefiles.
      • Visual Studio --- for generating Visual Studio projects and solutions.
      • Xcode --- for generating Xcode projects.

      Some common options:

      • -DLLVM_ENABLE_PROJECTS='...' and -DLLVM_ENABLE_RUNTIMES='...' --- semicolon-separated list of the LLVM sub-projects and runtimes you'd like to additionally build. LLVM_ENABLE_PROJECTS can include any of: clang, clang-tools-extra, cross-project-tests, flang, libc, libclc, lld, lldb, mlir, openmp, polly, or pstl. LLVM_ENABLE_RUNTIMES can include any of libcxx, libcxxabi, libunwind, compiler-rt, libc or openmp. Some runtime projects can be specified either in LLVM_ENABLE_PROJECTS or in LLVM_ENABLE_RUNTIMES.

        For example, to build LLVM, Clang, libcxx, and libcxxabi, use -DLLVM_ENABLE_PROJECTS="clang" -DLLVM_ENABLE_RUNTIMES="libcxx;libcxxabi".

      • -DCMAKE_INSTALL_PREFIX=directory --- Specify for directory the full path name of where you want the LLVM tools and libraries to be installed (default /usr/local). Be careful if you install runtime libraries: if your system uses those provided by LLVM (like libc++ or libc++abi), you must not overwrite your system's copy of those libraries, since that could render your system unusable. In general, using something like /usr is not advised, but /usr/local is fine.

      • -DCMAKE_BUILD_TYPE=type --- Valid options for type are Debug, Release, RelWithDebInfo, and MinSizeRel. Default is Debug.

      • -DLLVM_ENABLE_ASSERTIONS=On --- Compile with assertion checks enabled (default is Yes for Debug builds, No for all other build types).

    • cmake --build build [-- [options] <target>] or your build system specified above directly.

      • The default target (i.e. ninja or make) will build all of LLVM.

      • The check-all target (i.e. ninja check-all) will run the regression tests to ensure everything is in working order.

      • CMake will generate targets for each tool and library, and most LLVM sub-projects generate their own check-<project> target.

      • Running a serial build will be slow. To improve speed, try running a parallel build. That's done by default in Ninja; for make, use the option -j NNN, where NNN is the number of parallel jobs to run. In most cases, you get the best performance if you specify the number of CPU threads you have. On some Unix systems, you can specify this with -j$(nproc).

    • For more information see CMake.

Consult the Getting Started with LLVM page for detailed information on configuring and compiling LLVM. You can visit Directory Layout to learn about the layout of the source code tree.

Getting in touch

Join LLVM Discourse forums, discord chat or #llvm IRC channel on OFTC.

The LLVM project has adopted a code of conduct for participants to all modes of communication within the project.