llvm/flang/test/evaluate/bit-population-count.cc
2018-06-14 13:52:35 -07:00

95 lines
3.5 KiB
C++

// Copyright (c) 2018, NVIDIA CORPORATION. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "../../lib/evaluate/bit-population-count.h"
#include "testing.h"
using Fortran::evaluate::BitPopulationCount;
using Fortran::evaluate::Parity;
int main() {
MATCH(0, BitPopulationCount(std::uint64_t{0}));
MATCH(false, Parity(std::uint64_t{0}));
MATCH(64, BitPopulationCount(~std::uint64_t{0}));
MATCH(false, Parity(~std::uint64_t{0}));
for (int j{0}; j < 64; ++j) {
std::uint64_t x = std::uint64_t{1} << j;
MATCH(1, BitPopulationCount(x));
MATCH(true, Parity(x));
MATCH(63, BitPopulationCount(~x));
MATCH(true, Parity(~x));
for (int k{0}; k < j; ++k) {
std::uint64_t y = x | (std::uint64_t{1} << k);
MATCH(2, BitPopulationCount(y));
MATCH(false, Parity(y));
MATCH(62, BitPopulationCount(~y));
MATCH(false, Parity(~y));
}
}
MATCH(0, BitPopulationCount(std::uint32_t{0}));
MATCH(false, Parity(std::uint32_t{0}));
MATCH(32, BitPopulationCount(~std::uint32_t{0}));
MATCH(false, Parity(~std::uint32_t{0}));
for (int j{0}; j < 32; ++j) {
std::uint32_t x = std::uint32_t{1} << j;
MATCH(1, BitPopulationCount(x));
MATCH(true, Parity(x));
MATCH(31, BitPopulationCount(~x));
MATCH(true, Parity(~x));
for (int k{0}; k < j; ++k) {
std::uint32_t y = x | (std::uint32_t{1} << k);
MATCH(2, BitPopulationCount(y));
MATCH(false, Parity(y));
MATCH(30, BitPopulationCount(~y));
MATCH(false, Parity(~y));
}
}
MATCH(0, BitPopulationCount(std::uint16_t{0}));
MATCH(false, Parity(std::uint16_t{0}));
MATCH(16, BitPopulationCount(static_cast<std::uint16_t>(~0)));
MATCH(false, Parity(static_cast<std::uint16_t>(~0)));
for (int j{0}; j < 16; ++j) {
std::uint16_t x = std::uint16_t{1} << j;
MATCH(1, BitPopulationCount(x));
MATCH(true, Parity(x));
MATCH(15, BitPopulationCount(static_cast<std::uint16_t>(~x)));
MATCH(true, Parity(static_cast<std::uint16_t>(~x)));
for (int k{0}; k < j; ++k) {
std::uint16_t y = x | (std::uint16_t{1} << k);
MATCH(2, BitPopulationCount(y));
MATCH(false, Parity(y));
MATCH(14, BitPopulationCount(static_cast<std::uint16_t>(~y)));
MATCH(false, Parity(static_cast<std::uint16_t>(~y)));
}
}
MATCH(0, BitPopulationCount(std::uint8_t{0}));
MATCH(false, Parity(std::uint8_t{0}));
MATCH(8, BitPopulationCount(static_cast<std::uint8_t>(~0)));
MATCH(false, Parity(static_cast<std::uint8_t>(~0)));
for (int j{0}; j < 8; ++j) {
std::uint8_t x = std::uint8_t{1} << j;
MATCH(1, BitPopulationCount(x));
MATCH(true, Parity(x));
MATCH(7, BitPopulationCount(static_cast<std::uint8_t>(~x)));
MATCH(true, Parity(static_cast<std::uint8_t>(~x)));
for (int k{0}; k < j; ++k) {
std::uint8_t y = x | (std::uint8_t{1} << k);
MATCH(2, BitPopulationCount(y));
MATCH(false, Parity(y));
MATCH(6, BitPopulationCount(static_cast<std::uint8_t>(~y)));
MATCH(false, Parity(static_cast<std::uint8_t>(~y)));
}
}
return testing::Complete();
}