llvm/flang/lib/semantics/scope.h

135 lines
4.4 KiB
C++

// Copyright (c) 2018, NVIDIA CORPORATION. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef FORTRAN_SEMANTICS_SCOPE_H_
#define FORTRAN_SEMANTICS_SCOPE_H_
#include "attr.h"
#include "symbol.h"
#include "../common/idioms.h"
#include <list>
#include <map>
#include <string>
namespace Fortran::semantics {
class Scope {
using mapType = std::map<SourceName, Symbol *>;
public:
// root of the scope tree; contains intrinsics:
static Scope systemScope;
static Scope globalScope; // contains program-units
ENUM_CLASS(Kind, System, Global, Module, MainProgram, Subprogram, DerivedType)
Scope(Scope &parent, Kind kind, Symbol *symbol)
: parent_{parent}, kind_{kind}, symbol_{symbol} {
if (symbol) {
symbol->set_scope(this);
}
}
Scope &parent() {
CHECK(kind_ != Kind::System);
return parent_;
}
const Scope &parent() const {
CHECK(kind_ != Kind::System);
return parent_;
}
Kind kind() const { return kind_; }
Symbol *symbol() { return symbol_; }
const Symbol *symbol() const { return symbol_; }
const SourceName &name() const {
CHECK(symbol_); // must only be called for Scopes known to have a symbol
return symbol_->name();
}
/// Make a scope nested in this one
Scope &MakeScope(Kind kind, Symbol *symbol = nullptr);
using size_type = mapType::size_type;
using iterator = mapType::iterator;
using const_iterator = mapType::const_iterator;
iterator begin() { return symbols_.begin(); }
iterator end() { return symbols_.end(); }
const_iterator begin() const { return symbols_.begin(); }
const_iterator end() const { return symbols_.end(); }
const_iterator cbegin() const { return symbols_.cbegin(); }
const_iterator cend() const { return symbols_.cend(); }
iterator find(const SourceName &name);
const_iterator find(const SourceName &name) const;
size_type erase(const SourceName &);
/// Make a Symbol with unknown details.
std::pair<iterator, bool> try_emplace(
const SourceName &name, Attrs attrs = Attrs()) {
return try_emplace(name, attrs, UnknownDetails());
}
/// Make a Symbol with provided details.
template<typename D>
std::pair<iterator, bool> try_emplace(const SourceName &name, D &&details) {
return try_emplace(name, Attrs(), details);
}
/// Make a Symbol with attrs and details
template<typename D>
std::pair<iterator, bool> try_emplace(
const SourceName &name, Attrs attrs, D &&details) {
Symbol &symbol{MakeSymbol(name, attrs, std::move(details))};
return symbols_.emplace(name, &symbol);
}
/// Make a Symbol but don't add it to the scope.
template<typename D>
Symbol &MakeSymbol(const SourceName &name, Attrs attrs, D &&details) {
return allSymbols.Make(*this, name, attrs, std::move(details));
}
std::list<Scope> &children() { return children_; }
const std::list<Scope> &children() const { return children_; }
// For Module scope, maintain a mapping of all submodule scopes with this
// module as its ancestor module. AddSubmodule returns false if already there.
Scope *FindSubmodule(const SourceName &) const;
bool AddSubmodule(const SourceName &, Scope *);
DerivedTypeSpec &MakeDerivedTypeSpec(const SourceName &);
// For modules read from module files, this is the stream of characters
// that are referenced by SourceName objects.
void set_chars(std::string &&chars) { chars_ = std::move(chars); }
private:
Scope &parent_;
const Kind kind_;
Symbol *const symbol_;
std::list<Scope> children_;
mapType symbols_;
std::map<SourceName, Scope *> submodules_;
std::list<DerivedTypeSpec> derivedTypeSpecs_;
std::string chars_;
// Storage for all Symbols. Every Symbol is in allSymbols and every Symbol*
// or Symbol& points to one in there.
static Symbols<1024> allSymbols;
friend std::ostream &operator<<(std::ostream &, const Scope &);
};
} // namespace Fortran::semantics
#endif // FORTRAN_SEMANTICS_SCOPE_H_