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Greg Clayton 0e6c9a6e79 Add hashing of the .text section to ProcessMinidump.
Breakpad will always have a UUID for binaries when it creates minidump files. If an ELF files has a GNU build ID, it will use that. If it doesn't, it will create one by hashing up to the first 4096 bytes of the .text section. LLDB was not able to load these binaries even when we had the right binary because the UUID didn't match. LLDB will use the GNU build ID first as the main UUID for a binary and fallback onto a 8 byte CRC if a binary doesn't have one. With this fix, we will check for the Breakpad hash or the Facebook hash (a modified version of the breakpad hash that collides a bit less) and accept binaries when these hashes match.

Differential Revision: https://reviews.llvm.org/D86261
2020-08-24 11:43:50 -07:00
clang [clang][NFC] Fix a GCC warning in ASTImporterTest.cpp 2020-08-24 17:10:55 +02:00
clang-tools-extra [clang-tidy] readability-simplify-boolean-expr detects negated literals 2020-08-22 13:57:36 +01:00
compiler-rt [TSan][Darwin] Handle NULL argument in interceptor 2020-08-24 11:36:02 -07:00
debuginfo-tests
flang [flang][openacc] Fix reduction operator parsing/unparsing 2020-08-24 14:22:51 -04:00
libc
libclc
libcxx
libcxxabi
libunwind [libunwind] Make findUnwindSectionsByPhdr static 2020-08-22 17:12:52 -07:00
lld [lld] s/dyn_cast/isa in InputSection.cpp 2020-08-24 11:45:30 +02:00
lldb Add hashing of the .text section to ProcessMinidump. 2020-08-24 11:43:50 -07:00
llvm Revert D85812 "[coroutine] should disable inline before calling coro split" 2020-08-24 11:41:05 -07:00
mlir Add an assertion to protect against missing Dialect registration in a pass pipeline (NFC) 2020-08-24 06:49:29 +00:00
openmp [OpenMP] Check if _MSC_VER is defined before using it 2020-08-24 17:50:38 +03:00
parallel-libs
polly Revert "[Polly] Ensure consistent Scop::InstStmtMap. NFC." 2020-08-22 15:09:23 -05:00
pstl
utils/arcanist
.arcconfig
.arclint
.clang-format
.clang-tidy
.git-blame-ignore-revs
.gitignore
CONTRIBUTING.md
README.md

The LLVM Compiler Infrastructure

This directory and its sub-directories contain source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.

The README briefly describes how to get started with building LLVM. For more information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.

Getting Started with the LLVM System

Taken from https://llvm.org/docs/GettingStarted.html.

Overview

Welcome to the LLVM project!

The LLVM project has multiple components. The core of the project is itself called "LLVM". This contains all of the tools, libraries, and header files needed to process intermediate representations and converts it into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer. It also contains basic regression tests.

C-like languages use the Clang front end. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.

Other components include: the libc++ C++ standard library, the LLD linker, and more.

Getting the Source Code and Building LLVM

The LLVM Getting Started documentation may be out of date. The Clang Getting Started page might have more accurate information.

This is an example work-flow and configuration to get and build the LLVM source:

  1. Checkout LLVM (including related sub-projects like Clang):

    • git clone https://github.com/llvm/llvm-project.git

    • Or, on windows, git clone --config core.autocrlf=false https://github.com/llvm/llvm-project.git

  2. Configure and build LLVM and Clang:

    • cd llvm-project

    • mkdir build

    • cd build

    • cmake -G <generator> [options] ../llvm

      Some common build system generators are:

      • Ninja --- for generating Ninja build files. Most llvm developers use Ninja.
      • Unix Makefiles --- for generating make-compatible parallel makefiles.
      • Visual Studio --- for generating Visual Studio projects and solutions.
      • Xcode --- for generating Xcode projects.

      Some Common options:

      • -DLLVM_ENABLE_PROJECTS='...' --- semicolon-separated list of the LLVM sub-projects you'd like to additionally build. Can include any of: clang, clang-tools-extra, libcxx, libcxxabi, libunwind, lldb, compiler-rt, lld, polly, or debuginfo-tests.

        For example, to build LLVM, Clang, libcxx, and libcxxabi, use -DLLVM_ENABLE_PROJECTS="clang;libcxx;libcxxabi".

      • -DCMAKE_INSTALL_PREFIX=directory --- Specify for directory the full path name of where you want the LLVM tools and libraries to be installed (default /usr/local).

      • -DCMAKE_BUILD_TYPE=type --- Valid options for type are Debug, Release, RelWithDebInfo, and MinSizeRel. Default is Debug.

      • -DLLVM_ENABLE_ASSERTIONS=On --- Compile with assertion checks enabled (default is Yes for Debug builds, No for all other build types).

    • cmake --build . [-- [options] <target>] or your build system specified above directly.

      • The default target (i.e. ninja or make) will build all of LLVM.

      • The check-all target (i.e. ninja check-all) will run the regression tests to ensure everything is in working order.

      • CMake will generate targets for each tool and library, and most LLVM sub-projects generate their own check-<project> target.

      • Running a serial build will be slow. To improve speed, try running a parallel build. That's done by default in Ninja; for make, use the option -j NNN, where NNN is the number of parallel jobs, e.g. the number of CPUs you have.

    • For more information see CMake

Consult the Getting Started with LLVM page for detailed information on configuring and compiling LLVM. You can visit Directory Layout to learn about the layout of the source code tree.