Revert "[LV] Remove unneeded createHeaderBranch.(NFCI)"

This reverts commit 32bc83d11e.

This is causing bots with expensive-checks to fail. Revert while I
investigate.
This commit is contained in:
Florian Hahn 2022-03-31 12:32:50 +01:00
parent acf83abcbf
commit 2760cdc9c6
No known key found for this signature in database
GPG key ID: EEF712BB5E80EBBA
2 changed files with 47 additions and 14 deletions

View file

@ -569,6 +569,11 @@ protected:
Value *CountRoundDown, Value *EndValue,
BasicBlock *MiddleBlock, BasicBlock *VectorHeader);
/// Introduce a conditional branch (on true, condition to be set later) at the
/// end of the header=latch connecting it to itself (across the backedge) and
/// to the exit block of \p L.
void createHeaderBranch(Loop *L);
/// Handle all cross-iteration phis in the header.
void fixCrossIterationPHIs(VPTransformState &State);
@ -626,8 +631,8 @@ protected:
/// Emit basic blocks (prefixed with \p Prefix) for the iteration check,
/// vector loop preheader, middle block and scalar preheader. Also
/// allocate a loop object for the new vector loop.
void createVectorLoopSkeleton(StringRef Prefix);
/// allocate a loop object for the new vector loop and return it.
Loop *createVectorLoopSkeleton(StringRef Prefix);
/// Create new phi nodes for the induction variables to resume iteration count
/// in the scalar epilogue, from where the vectorized loop left off.
@ -2828,6 +2833,23 @@ void InnerLoopVectorizer::scalarizeInstruction(Instruction *Instr,
PredicatedInstructions.push_back(Cloned);
}
void InnerLoopVectorizer::createHeaderBranch(Loop *L) {
BasicBlock *Header = L->getHeader();
assert(!L->getLoopLatch() && "loop should not have a latch at this point");
IRBuilder<> B(Header->getTerminator());
Instruction *OldInst =
getDebugLocFromInstOrOperands(Legal->getPrimaryInduction());
setDebugLocFromInst(OldInst, &B);
// Connect the header to the exit and header blocks and replace the old
// terminator.
B.CreateCondBr(B.getTrue(), L->getUniqueExitBlock(), Header);
// Now we have two terminators. Remove the old one from the block.
Header->getTerminator()->eraseFromParent();
}
Value *InnerLoopVectorizer::getOrCreateTripCount(BasicBlock *InsertBlock) {
if (TripCount)
return TripCount;
@ -3070,7 +3092,7 @@ BasicBlock *InnerLoopVectorizer::emitMemRuntimeChecks(BasicBlock *Bypass) {
return MemCheckBlock;
}
void InnerLoopVectorizer::createVectorLoopSkeleton(StringRef Prefix) {
Loop *InnerLoopVectorizer::createVectorLoopSkeleton(StringRef Prefix) {
LoopScalarBody = OrigLoop->getHeader();
LoopVectorPreHeader = OrigLoop->getLoopPreheader();
assert(LoopVectorPreHeader && "Invalid loop structure");
@ -3128,6 +3150,7 @@ void InnerLoopVectorizer::createVectorLoopSkeleton(StringRef Prefix) {
LI->addTopLevelLoop(Lp);
}
Lp->addBasicBlockToLoop(LoopVectorBody, *LI);
return Lp;
}
void InnerLoopVectorizer::createInductionResumeValues(
@ -3293,7 +3316,7 @@ InnerLoopVectorizer::createVectorizedLoopSkeleton() {
// Create an empty vector loop, and prepare basic blocks for the runtime
// checks.
createVectorLoopSkeleton("");
Loop *Lp = createVectorLoopSkeleton("");
// Now, compare the new count to zero. If it is zero skip the vector loop and
// jump to the scalar loop. This check also covers the case where the
@ -3311,6 +3334,8 @@ InnerLoopVectorizer::createVectorizedLoopSkeleton() {
// faster.
emitMemRuntimeChecks(LoopScalarPreHeader);
createHeaderBranch(Lp);
// Emit phis for the new starting index of the scalar loop.
createInductionResumeValues();
@ -7597,7 +7622,7 @@ void LoopVectorizationPlanner::executePlan(ElementCount BestVF, unsigned BestUF,
// 1. Create a new empty loop. Unlink the old loop and connect the new one.
VPTransformState State{BestVF, BestUF, LI, DT, ILV.Builder, &ILV, &BestVPlan};
Value *CanonicalIVStartValue;
std::tie(State.CFG.VectorPreHeader, CanonicalIVStartValue) =
std::tie(State.CFG.PrevBB, CanonicalIVStartValue) =
ILV.createVectorizedLoopSkeleton();
ILV.collectPoisonGeneratingRecipes(State);
@ -7714,7 +7739,7 @@ Value *InnerLoopUnroller::getBroadcastInstrs(Value *V) { return V; }
std::pair<BasicBlock *, Value *>
EpilogueVectorizerMainLoop::createEpilogueVectorizedLoopSkeleton() {
MDNode *OrigLoopID = OrigLoop->getLoopID();
createVectorLoopSkeleton("");
Loop *Lp = createVectorLoopSkeleton("");
// Generate the code to check the minimum iteration count of the vector
// epilogue (see below).
@ -7743,6 +7768,7 @@ EpilogueVectorizerMainLoop::createEpilogueVectorizedLoopSkeleton() {
// Generate the induction variable.
Value *CountRoundDown = getOrCreateVectorTripCount(LoopVectorPreHeader);
EPI.VectorTripCount = CountRoundDown;
createHeaderBranch(Lp);
// Skip induction resume value creation here because they will be created in
// the second pass. If we created them here, they wouldn't be used anyway,
@ -7834,7 +7860,7 @@ EpilogueVectorizerMainLoop::emitMinimumIterationCountCheck(BasicBlock *Bypass,
std::pair<BasicBlock *, Value *>
EpilogueVectorizerEpilogueLoop::createEpilogueVectorizedLoopSkeleton() {
MDNode *OrigLoopID = OrigLoop->getLoopID();
createVectorLoopSkeleton("vec.epilog.");
Loop *Lp = createVectorLoopSkeleton("vec.epilog.");
// Now, compare the remaining count and if there aren't enough iterations to
// execute the vectorized epilogue skip to the scalar part.
@ -7915,6 +7941,9 @@ EpilogueVectorizerEpilogueLoop::createEpilogueVectorizedLoopSkeleton() {
EPResumeVal->addIncoming(ConstantInt::get(IdxTy, 0),
EPI.MainLoopIterationCountCheck);
// Generate the induction variable.
createHeaderBranch(Lp);
// Generate induction resume values. These variables save the new starting
// indexes for the scalar loop. They are used to test if there are any tail
// iterations left once the vector loop has completed.

View file

@ -857,7 +857,7 @@ void VPlan::prepareToExecute(Value *TripCountV, Value *VectorTripCountV,
// Check if the backedge taken count is needed, and if so build it.
if (BackedgeTakenCount && BackedgeTakenCount->getNumUsers()) {
IRBuilder<> Builder(State.CFG.VectorPreHeader->getTerminator());
IRBuilder<> Builder(State.CFG.PrevBB->getTerminator());
auto *TCMO = Builder.CreateSub(TripCountV,
ConstantInt::get(TripCountV->getType(), 1),
"trip.count.minus.1");
@ -898,16 +898,17 @@ void VPlan::prepareToExecute(Value *TripCountV, Value *VectorTripCountV,
/// LoopVectorBody basic-block was created for this. Introduce additional
/// basic-blocks as needed, and fill them all.
void VPlan::execute(VPTransformState *State) {
// Set the reverse mapping from VPValues to Values for code generation.
// 0. Set the reverse mapping from VPValues to Values for code generation.
for (auto &Entry : Value2VPValue)
State->VPValue2Value[Entry.second] = Entry.first;
// Initialize CFG state.
State->CFG.PrevVPBB = nullptr;
BasicBlock *VectorHeaderBB = State->CFG.VectorPreHeader->getSingleSuccessor();
State->CFG.PrevBB = VectorHeaderBB;
State->CFG.ExitBB = VectorHeaderBB->getSingleSuccessor();
BasicBlock *VectorPreHeaderBB = State->CFG.PrevBB;
State->CFG.VectorPreHeader = VectorPreHeaderBB;
BasicBlock *VectorHeaderBB = VectorPreHeaderBB->getSingleSuccessor();
assert(VectorHeaderBB && "Loop preheader does not have a single successor.");
State->CurrentVectorLoop = State->LI->getLoopFor(VectorHeaderBB);
State->CFG.ExitBB = State->CurrentVectorLoop->getExitBlock();
// Remove the edge between Header and Latch to allow other connections.
// Temporarily terminate with unreachable until CFG is rewired.
@ -919,6 +920,9 @@ void VPlan::execute(VPTransformState *State) {
State->Builder.SetInsertPoint(Terminator);
// Generate code in loop body.
State->CFG.PrevVPBB = nullptr;
State->CFG.PrevBB = VectorHeaderBB;
for (VPBlockBase *Block : depth_first(Entry))
Block->execute(State);