llvm/flang/lib/semantics/resolve-names.cc

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// Copyright (c) 2018, NVIDIA CORPORATION. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "resolve-names.h"
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
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#include "attr.h"
#include "rewrite-parse-tree.h"
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
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#include "scope.h"
#include "symbol.h"
#include "type.h"
#include "../parser/indirection.h"
#include "../parser/parse-tree-visitor.h"
#include "../parser/parse-tree.h"
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
2018-03-23 01:08:20 +01:00
#include <list>
#include <memory>
#include <ostream>
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
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#include <stack>
namespace Fortran::semantics {
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
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using namespace parser::literals;
class MessageHandler;
// ImplicitRules maps initial character of identifier to the DeclTypeSpec*
// representing the implicit type; nullptr if none.
class ImplicitRules {
public:
ImplicitRules(MessageHandler &messages);
bool isImplicitNoneType() const { return isImplicitNoneType_; }
bool isImplicitNoneExternal() const { return isImplicitNoneExternal_; }
void set_isImplicitNoneType(bool x) { isImplicitNoneType_ = x; }
void set_isImplicitNoneExternal(bool x) { isImplicitNoneExternal_ = x; }
// Get the implicit type for identifiers starting with ch. May be null.
const DeclTypeSpec *GetType(char ch) const;
// Record the implicit type for this range of characters.
void SetType(const DeclTypeSpec &type, parser::Location lo, parser::Location,
bool isDefault = false);
// Apply the default implicit rules (if no IMPLICIT NONE).
void AddDefaultRules();
private:
static char Incr(char ch);
MessageHandler &messages_;
bool isImplicitNoneType_{false};
bool isImplicitNoneExternal_{false};
// map initial character of identifier to nullptr or its default type
std::map<char, const DeclTypeSpec> map_;
friend std::ostream &operator<<(std::ostream &, const ImplicitRules &);
friend void ShowImplicitRule(std::ostream &, const ImplicitRules &, char);
};
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
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// Provide Post methods to collect attributes into a member variable.
class AttrsVisitor {
public:
void BeginAttrs();
Attrs EndAttrs();
void Post(const parser::LanguageBindingSpec &);
bool Pre(const parser::AccessSpec &);
bool Pre(const parser::IntentSpec &);
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
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// Simple case: encountering CLASSNAME causes ATTRNAME to be set.
#define HANDLE_ATTR_CLASS(CLASSNAME, ATTRNAME) \
bool Pre(const parser::CLASSNAME &) { \
attrs_->set(Attr::ATTRNAME); \
return false; \
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
2018-03-23 01:08:20 +01:00
}
HANDLE_ATTR_CLASS(PrefixSpec::Elemental, ELEMENTAL)
HANDLE_ATTR_CLASS(PrefixSpec::Impure, IMPURE)
HANDLE_ATTR_CLASS(PrefixSpec::Module, MODULE)
HANDLE_ATTR_CLASS(PrefixSpec::Non_Recursive, NON_RECURSIVE)
HANDLE_ATTR_CLASS(PrefixSpec::Pure, PURE)
HANDLE_ATTR_CLASS(PrefixSpec::Recursive, RECURSIVE)
HANDLE_ATTR_CLASS(TypeAttrSpec::BindC, BIND_C)
HANDLE_ATTR_CLASS(Abstract, ABSTRACT)
HANDLE_ATTR_CLASS(Allocatable, ALLOCATABLE)
HANDLE_ATTR_CLASS(Asynchronous, ASYNCHRONOUS)
HANDLE_ATTR_CLASS(Contiguous, CONTIGUOUS)
HANDLE_ATTR_CLASS(External, EXTERNAL)
HANDLE_ATTR_CLASS(Intrinsic, INTRINSIC)
HANDLE_ATTR_CLASS(NoPass, NOPASS)
HANDLE_ATTR_CLASS(Optional, OPTIONAL)
HANDLE_ATTR_CLASS(Parameter, PARAMETER)
HANDLE_ATTR_CLASS(Pass, PASS)
HANDLE_ATTR_CLASS(Pointer, POINTER)
HANDLE_ATTR_CLASS(Protected, PROTECTED)
HANDLE_ATTR_CLASS(Save, SAVE)
HANDLE_ATTR_CLASS(Target, TARGET)
HANDLE_ATTR_CLASS(Value, VALUE)
HANDLE_ATTR_CLASS(Volatile, VOLATILE)
#undef HANDLE_ATTR_CLASS
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
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protected:
std::optional<Attrs> attrs_;
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
2018-03-23 01:08:20 +01:00
std::string langBindingName_{""};
Attr AccessSpecToAttr(const parser::AccessSpec &x) {
switch (x.v) {
case parser::AccessSpec::Kind::Public: return Attr::PUBLIC;
case parser::AccessSpec::Kind::Private: return Attr::PRIVATE;
}
// unnecessary but g++ warns "control reaches end of non-void function"
parser::die("unreachable");
}
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
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};
// Find and create types from declaration-type-spec nodes.
class DeclTypeSpecVisitor : public AttrsVisitor {
public:
using AttrsVisitor::Post;
using AttrsVisitor::Pre;
void BeginDeclTypeSpec();
void EndDeclTypeSpec();
bool Pre(const parser::IntegerTypeSpec &);
bool Pre(const parser::IntrinsicTypeSpec::Logical &);
bool Pre(const parser::IntrinsicTypeSpec::Real &);
bool Pre(const parser::IntrinsicTypeSpec::Complex &);
bool Pre(const parser::DeclarationTypeSpec::ClassStar &);
bool Pre(const parser::DeclarationTypeSpec::TypeStar &);
void Post(const parser::DeclarationTypeSpec::Type &);
void Post(const parser::DeclarationTypeSpec::Class &);
bool Pre(const parser::DeclarationTypeSpec::Record &);
bool Pre(const parser::DerivedTypeSpec &);
void Post(const parser::TypeParamSpec &);
bool Pre(const parser::TypeParamValue &);
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
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protected:
std::unique_ptr<DeclTypeSpec> declTypeSpec_;
std::unique_ptr<DerivedTypeSpec> derivedTypeSpec_;
std::unique_ptr<ParamValue> typeParamValue_;
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
2018-03-23 01:08:20 +01:00
private:
bool expectDeclTypeSpec_{false}; // should only see decl-type-spec when true
void MakeIntrinsic(const IntrinsicTypeSpec &intrinsicTypeSpec);
void SetDeclTypeSpec(const DeclTypeSpec &declTypeSpec);
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
2018-03-23 01:08:20 +01:00
static KindParamValue GetKindParamValue(
const std::optional<parser::KindSelector> &kind);
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
2018-03-23 01:08:20 +01:00
};
// Track statement source locations and save messages.
class MessageHandler {
public:
using Message = parser::Message;
MessageHandler(parser::Messages &messages) : messages_{messages} {}
template<typename T> bool Pre(const parser::Statement<T> &x) {
currStmtSource_ = &x.source;
return true;
}
template<typename T> void Post(const parser::Statement<T> &) {
currStmtSource_ = nullptr;
}
const parser::CharBlock *currStmtSource() { return currStmtSource_; }
// Emit a message associated with the current statement source.
void Say(Message &&);
void Say(parser::MessageFixedText &&);
void Say(parser::MessageFormattedText &&);
// Emit a message about a name or source location
void Say(const parser::Name &, parser::MessageFixedText &&);
void Say(const parser::CharBlock &, parser::MessageFixedText &&);
private:
// Where messages are emitted:
parser::Messages &messages_;
// Source location of current statement; null if not in a statement
const parser::CharBlock *currStmtSource_{nullptr};
};
// Visit ImplicitStmt and related parse tree nodes and updates implicit rules.
class ImplicitRulesVisitor : public DeclTypeSpecVisitor, public MessageHandler {
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
2018-03-23 01:08:20 +01:00
public:
using DeclTypeSpecVisitor::Post;
using DeclTypeSpecVisitor::Pre;
using MessageHandler::Post;
using MessageHandler::Pre;
using ImplicitNoneNameSpec = parser::ImplicitStmt::ImplicitNoneNameSpec;
ImplicitRulesVisitor(parser::Messages &messages) : MessageHandler(messages) {}
void Post(const parser::ParameterStmt &);
bool Pre(const parser::ImplicitStmt &);
bool Pre(const parser::LetterSpec &);
bool Pre(const parser::ImplicitSpec &);
void Post(const parser::ImplicitSpec &);
ImplicitRules &implicitRules() { return implicitRules_.top(); }
const ImplicitRules &implicitRules() const { return implicitRules_.top(); }
bool isImplicitNoneType() const {
return implicitRules().isImplicitNoneType();
}
bool isImplicitNoneExternal() const {
return implicitRules().isImplicitNoneExternal();
}
protected:
void PushScope();
void PopScope();
void CopyImplicitRules(); // copy from parent into this scope
private:
// implicit rules in effect for current scope
std::stack<ImplicitRules, std::list<ImplicitRules>> implicitRules_;
// previous occurence of these kinds of statements:
const parser::CharBlock *prevImplicit_{nullptr};
const parser::CharBlock *prevImplicitNone_{nullptr};
const parser::CharBlock *prevImplicitNoneType_{nullptr};
const parser::CharBlock *prevParameterStmt_{nullptr};
bool HandleImplicitNone(const std::list<ImplicitNoneNameSpec> &nameSpecs);
};
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
2018-03-23 01:08:20 +01:00
// Track array specifications. They can occur in AttrSpec, EntityDecl,
// ObjectDecl, DimensionStmt, CommonBlockObject, or BasedPointerStmt.
// 1. INTEGER, DIMENSION(10) :: x
// 2. INTEGER :: x(10)
// 3. ALLOCATABLE :: x(:)
// 4. DIMENSION :: x(10)
// 5. TODO: COMMON x(10)
// 6. TODO: BasedPointerStmt
class ArraySpecVisitor {
public:
const ArraySpec &arraySpec() {
return !arraySpec_.empty() ? arraySpec_ : attrArraySpec_;
}
void BeginArraySpec() { CHECK(attrArraySpec_.empty()); }
void EndArraySpec() { attrArraySpec_.clear(); }
void ClearArraySpec() { arraySpec_.clear(); }
bool Pre(const parser::ArraySpec &x) {
CHECK(arraySpec_.empty());
return true;
}
void Post(const parser::AttrSpec &) {
if (!arraySpec_.empty()) {
// Example: integer, dimension(<1>) :: x(<2>)
// This saves <1> in attrArraySpec_ so we can process <2> into arraySpec_
CHECK(attrArraySpec_.empty());
attrArraySpec_.splice(attrArraySpec_.cbegin(), arraySpec_);
CHECK(arraySpec_.empty());
}
}
bool Pre(const parser::DeferredShapeSpecList &x) {
for (int i = 0; i < x.v; ++i) {
arraySpec_.push_back(ShapeSpec::MakeDeferred());
}
return false;
}
bool Pre(const parser::AssumedShapeSpec &x) {
const auto &lb = x.v;
arraySpec_.push_back(
lb ? ShapeSpec::MakeAssumed(GetBound(*lb)) : ShapeSpec::MakeAssumed());
return false;
}
bool Pre(const parser::ExplicitShapeSpec &x) {
const auto &lb = std::get<std::optional<parser::SpecificationExpr>>(x.t);
const auto &ub = GetBound(std::get<parser::SpecificationExpr>(x.t));
arraySpec_.push_back(lb ? ShapeSpec::MakeExplicit(GetBound(*lb), ub)
: ShapeSpec::MakeExplicit(ub));
return false;
}
bool Pre(const parser::AssumedImpliedSpec &x) {
const auto &lb = x.v;
arraySpec_.push_back(
lb ? ShapeSpec::MakeImplied(GetBound(*lb)) : ShapeSpec::MakeImplied());
return false;
}
bool Pre(const parser::AssumedRankSpec &) {
arraySpec_.push_back(ShapeSpec::MakeAssumedRank());
return false;
}
private:
// arraySpec_ is populated by any ArraySpec
ArraySpec arraySpec_;
// When an ArraySpec is under an AttrSpec, it is moved into attrArraySpec_
ArraySpec attrArraySpec_;
Bound GetBound(const parser::SpecificationExpr &x) {
return Bound(IntExpr(x.v));
}
};
// Walk the parse tree and resolve names to symbols.
class ResolveNamesVisitor : public ImplicitRulesVisitor,
public ArraySpecVisitor {
public:
using ArraySpecVisitor::Post;
using ArraySpecVisitor::Pre;
using ImplicitRulesVisitor::Post;
using ImplicitRulesVisitor::Pre;
ResolveNamesVisitor(parser::Messages &messages)
: ImplicitRulesVisitor(messages) {
PushScope(Scope::globalScope);
}
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
2018-03-23 01:08:20 +01:00
Scope &CurrScope() { return *scopes_.top(); }
void PushScope(Scope &scope) {
scopes_.push(&scope);
ImplicitRulesVisitor::PushScope();
}
void PopScope() {
scopes_.pop();
ImplicitRulesVisitor::PopScope();
}
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
2018-03-23 01:08:20 +01:00
// Default action for a parse tree node is to visit children.
template<typename T> bool Pre(const T &) { return true; }
template<typename T> void Post(const T &) {}
bool Pre(const parser::TypeDeclarationStmt &);
void Post(const parser::TypeDeclarationStmt &);
void Post(const parser::EntityDecl &);
void Post(const parser::ObjectDecl &);
bool Pre(const parser::PrefixSpec &);
bool Pre(const parser::AsynchronousStmt &);
bool Pre(const parser::ContiguousStmt &);
bool Pre(const parser::ExternalStmt &);
bool Pre(const parser::IntrinsicStmt &);
bool Pre(const parser::OptionalStmt &);
bool Pre(const parser::ProtectedStmt &);
bool Pre(const parser::ValueStmt &);
bool Pre(const parser::VolatileStmt &);
void Post(const parser::SpecificationPart &);
bool Pre(const parser::Suffix &);
bool Pre(const parser::StmtFunctionStmt &);
void Post(const parser::StmtFunctionStmt &);
bool Pre(const parser::SubroutineStmt &);
void Post(const parser::SubroutineStmt &);
void Post(const parser::EndSubroutineStmt &);
bool Pre(const parser::FunctionStmt &);
void Post(const parser::FunctionStmt &);
void Post(const parser::EndFunctionStmt &);
bool Pre(const parser::MainProgram &);
void Post(const parser::EndProgramStmt &);
bool Pre(const parser::ModuleStmt &);
void Post(const parser::EndModuleStmt &);
void Post(const parser::Program &);
bool Pre(const parser::AllocatableStmt &) {
objectDeclAttr_ = Attr::ALLOCATABLE;
return true;
}
void Post(const parser::AllocatableStmt &) { objectDeclAttr_ = std::nullopt; }
bool Pre(const parser::TargetStmt &x) {
objectDeclAttr_ = Attr::TARGET;
return true;
}
void Post(const parser::TargetStmt &) { objectDeclAttr_ = std::nullopt; }
void Post(const parser::DimensionStmt::Declaration &);
bool Pre(const parser::AccessStmt &);
void Post(const parser::Expr &x) { CheckImplicitSymbol(GetVariableName(x)); }
void Post(const parser::Variable &x) {
CheckImplicitSymbol(GetVariableName(x));
}
void Post(const parser::ProcedureDesignator &x) {
if (const auto *name = std::get_if<parser::Name>(&x.u)) {
Symbol &symbol{MakeSymbol(*name)};
if (symbol.has<UnknownDetails>()) {
if (isImplicitNoneExternal() && !symbol.attrs().test(Attr::EXTERNAL)) {
Say(*name,
"'%s' is an external procedure without the EXTERNAL"
" attribute in a scope with IMPLICIT NONE(EXTERNAL)"_err_en_US);
}
symbol.attrs().set(Attr::EXTERNAL);
symbol.set_details(SubprogramDetails{});
} else if (!symbol.has<SubprogramDetails>()) {
auto *details = symbol.detailsIf<EntityDetails>();
if (!details || !details->isArray()) {
Say(*name,
"Use of '%s' as a procedure conflicts with its declaration"_err_en_US);
Say(symbol.name(), "Declaration of '%s'"_en_US);
}
}
}
}
private:
// Stack of containing scopes; memory referenced is owned by parent scopes
std::stack<Scope *, std::list<Scope *>> scopes_;
// Function result name from parser::Suffix, if any.
const parser::Name *funcResultName_{nullptr};
// The attribute corresponding to the statement containing an ObjectDecl
std::optional<Attr> objectDeclAttr_;
// Set when we see a stmt function that is really an array element assignment
bool badStmtFuncFound_{false};
// The location of the last AccessStmt without access-ids, if any.
const parser::CharBlock *prevAccessStmt_{nullptr};
// The default access spec for this module.
Attr defaultAccess_{Attr::PUBLIC};
// Create a subprogram symbol in the current scope and push a new scope.
Symbol &PushSubprogramScope(const parser::Name &);
// On leaving a scope, add implicit types if appropriate.
void ApplyImplicitRules();
// Handle a statement that sets an attribute on a list of names.
bool HandleAttributeStmt(Attr, const std::list<parser::Name> &);
// Helpers to make a Symbol in the current scope
template<typename D>
Symbol &MakeSymbol(
const parser::Name &name, const Attrs &attrs, D &&details) {
const auto &it = CurrScope().find(name.source);
auto &symbol = it->second;
if (it == CurrScope().end()) {
const auto pair = CurrScope().try_emplace(name.source, attrs, details);
CHECK(pair.second); // name was not found, so must be able to add
return pair.first->second;
}
symbol.add_occurrence(name.source);
if (symbol.has<UnknownDetails>()) {
// update the existing symbol
symbol.attrs() |= attrs;
symbol.set_details(details);
return symbol;
} else if (std::is_same<UnknownDetails, D>::value) {
symbol.attrs() |= attrs;
return symbol;
} else {
Say(name, "'%s' is already declared in this scoping unit"_err_en_US);
Say(symbol.name(), "Previous declaration of '%s'"_en_US);
// replace the old symbols with a new one with correct details
CurrScope().erase(symbol.name());
return MakeSymbol(name, attrs, details);
}
}
template<typename D>
Symbol &MakeSymbol(const parser::Name &name, D &&details) {
return MakeSymbol(name, Attrs(), details);
}
Symbol &MakeSymbol(const parser::Name &name, Attrs attrs = Attrs{}) {
return MakeSymbol(name, attrs, UnknownDetails());
}
void DeclareEntity(const parser::Name &, Attrs);
void SetAccess(const parser::Name &, Attr);
void ApplyDefaultAccess();
const parser::Name *GetVariableName(const parser::DataRef &);
const parser::Name *GetVariableName(const parser::Designator &);
const parser::Name *GetVariableName(const parser::Expr &);
const parser::Name *GetVariableName(const parser::Variable &);
void CheckImplicitSymbol(const parser::Name *);
};
// ImplicitRules implementation
ImplicitRules::ImplicitRules(MessageHandler &messages) : messages_{messages} {}
const DeclTypeSpec *ImplicitRules::GetType(char ch) const {
auto it = map_.find(ch);
return it != map_.end() ? &it->second : nullptr;
}
// isDefault is set when we are applying the default rules, so it is not
// an error if the type is already set.
void ImplicitRules::SetType(const DeclTypeSpec &type, parser::Location lo,
parser::Location hi, bool isDefault) {
for (char ch = *lo; ch; ch = ImplicitRules::Incr(ch)) {
auto res = map_.emplace(ch, type);
if (!res.second && !isDefault) {
messages_.Say(parser::Message{lo,
parser::MessageFormattedText{
"More than one implicit type specified for '%c'"_err_en_US, ch}});
}
if (ch == *hi) {
break;
}
}
}
void ImplicitRules::AddDefaultRules() {
SetType(DeclTypeSpec::MakeIntrinsic(IntegerTypeSpec::Make()), "i", "n", true);
SetType(DeclTypeSpec::MakeIntrinsic(RealTypeSpec::Make()), "a", "z", true);
}
// Return the next char after ch in a way that works for ASCII or EBCDIC.
// Return '\0' for the char after 'z'.
char ImplicitRules::Incr(char ch) {
switch (ch) {
case 'i': return 'j';
case 'r': return 's';
case 'z': return '\0';
default: return ch + 1;
}
}
std::ostream &operator<<(std::ostream &o, const ImplicitRules &implicitRules) {
o << "ImplicitRules:\n";
for (char ch = 'a'; ch; ch = ImplicitRules::Incr(ch)) {
ShowImplicitRule(o, implicitRules, ch);
}
ShowImplicitRule(o, implicitRules, '_');
ShowImplicitRule(o, implicitRules, '$');
ShowImplicitRule(o, implicitRules, '@');
return o;
}
void ShowImplicitRule(
std::ostream &o, const ImplicitRules &implicitRules, char ch) {
auto it = implicitRules.map_.find(ch);
if (it != implicitRules.map_.end()) {
o << " " << ch << ": " << it->second << '\n';
}
}
// AttrsVisitor implementation
void AttrsVisitor::BeginAttrs() {
CHECK(!attrs_);
attrs_ = std::make_optional<Attrs>();
}
Attrs AttrsVisitor::EndAttrs() {
CHECK(attrs_);
Attrs result{*attrs_};
attrs_.reset();
return result;
}
void AttrsVisitor::Post(const parser::LanguageBindingSpec &x) {
attrs_->set(Attr::BIND_C);
if (x.v) {
// TODO: set langBindingName_ from ScalarDefaultCharConstantExpr
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
2018-03-23 01:08:20 +01:00
}
}
bool AttrsVisitor::Pre(const parser::AccessSpec &x) {
attrs_->set(AccessSpecToAttr(x));
return false;
}
bool AttrsVisitor::Pre(const parser::IntentSpec &x) {
switch (x.v) {
case parser::IntentSpec::Intent::In: attrs_->set(Attr::INTENT_IN); break;
case parser::IntentSpec::Intent::Out: attrs_->set(Attr::INTENT_OUT); break;
case parser::IntentSpec::Intent::InOut:
attrs_->set(Attr::INTENT_IN);
attrs_->set(Attr::INTENT_OUT);
break;
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
2018-03-23 01:08:20 +01:00
}
return false;
}
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
2018-03-23 01:08:20 +01:00
// DeclTypeSpecVisitor implementation
void DeclTypeSpecVisitor::BeginDeclTypeSpec() {
CHECK(!expectDeclTypeSpec_);
expectDeclTypeSpec_ = true;
}
void DeclTypeSpecVisitor::EndDeclTypeSpec() {
CHECK(expectDeclTypeSpec_);
expectDeclTypeSpec_ = false;
declTypeSpec_.reset();
}
bool DeclTypeSpecVisitor::Pre(const parser::DeclarationTypeSpec::ClassStar &x) {
SetDeclTypeSpec(DeclTypeSpec::MakeClassStar());
return false;
}
bool DeclTypeSpecVisitor::Pre(const parser::DeclarationTypeSpec::TypeStar &x) {
SetDeclTypeSpec(DeclTypeSpec::MakeTypeStar());
return false;
}
bool DeclTypeSpecVisitor::Pre(const parser::DerivedTypeSpec &x) {
CHECK(!derivedTypeSpec_);
derivedTypeSpec_ =
std::make_unique<DerivedTypeSpec>(std::get<parser::Name>(x.t).ToString());
return true;
}
void DeclTypeSpecVisitor::Post(const parser::TypeParamSpec &x) {
if (const auto &keyword = std::get<std::optional<parser::Keyword>>(x.t)) {
derivedTypeSpec_->AddParamValue(keyword->v.ToString(), *typeParamValue_);
} else {
derivedTypeSpec_->AddParamValue(*typeParamValue_);
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
2018-03-23 01:08:20 +01:00
}
typeParamValue_.reset();
}
bool DeclTypeSpecVisitor::Pre(const parser::TypeParamValue &x) {
typeParamValue_ = std::make_unique<ParamValue>(std::visit(
parser::visitors{
[&](const parser::ScalarIntExpr &x) { return Bound{IntExpr{x}}; },
[&](const parser::Star &x) { return Bound::ASSUMED; },
[&](const parser::TypeParamValue::Deferred &x) {
return Bound::DEFERRED;
},
},
x.u));
return false;
}
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
2018-03-23 01:08:20 +01:00
void DeclTypeSpecVisitor::Post(const parser::DeclarationTypeSpec::Type &) {
SetDeclTypeSpec(
DeclTypeSpec::MakeTypeDerivedType(std::move(derivedTypeSpec_)));
}
void DeclTypeSpecVisitor::Post(const parser::DeclarationTypeSpec::Class &) {
SetDeclTypeSpec(
DeclTypeSpec::MakeClassDerivedType(std::move(derivedTypeSpec_)));
}
bool DeclTypeSpecVisitor::Pre(const parser::DeclarationTypeSpec::Record &x) {
// TODO
return true;
}
bool DeclTypeSpecVisitor::Pre(const parser::IntegerTypeSpec &x) {
MakeIntrinsic(IntegerTypeSpec::Make(GetKindParamValue(x.v)));
return false;
}
bool DeclTypeSpecVisitor::Pre(const parser::IntrinsicTypeSpec::Logical &x) {
MakeIntrinsic(LogicalTypeSpec::Make(GetKindParamValue(x.kind)));
return false;
}
bool DeclTypeSpecVisitor::Pre(const parser::IntrinsicTypeSpec::Real &x) {
MakeIntrinsic(RealTypeSpec::Make(GetKindParamValue(x.kind)));
return false;
}
bool DeclTypeSpecVisitor::Pre(const parser::IntrinsicTypeSpec::Complex &x) {
MakeIntrinsic(ComplexTypeSpec::Make(GetKindParamValue(x.kind)));
return false;
}
void DeclTypeSpecVisitor::MakeIntrinsic(
const IntrinsicTypeSpec &intrinsicTypeSpec) {
SetDeclTypeSpec(DeclTypeSpec::MakeIntrinsic(intrinsicTypeSpec));
}
// Check that we're expecting to see a DeclTypeSpec (and haven't seen one yet)
// and save it in declTypeSpec_.
void DeclTypeSpecVisitor::SetDeclTypeSpec(const DeclTypeSpec &declTypeSpec) {
CHECK(expectDeclTypeSpec_);
CHECK(!declTypeSpec_);
declTypeSpec_ = std::make_unique<DeclTypeSpec>(declTypeSpec);
}
KindParamValue DeclTypeSpecVisitor::GetKindParamValue(
const std::optional<parser::KindSelector> &kind) {
if (!kind) {
return KindParamValue();
} else if (const auto *expr =
std::get_if<parser::ScalarIntConstantExpr>(&kind->u)) {
const auto &lit =
std::get<parser::LiteralConstant>(expr->thing.thing.thing->u);
const auto &intlit = std::get<parser::IntLiteralConstant>(lit.u);
return KindParamValue(std::get<std::uint64_t>(intlit.t));
} else {
CHECK(!"TODO: translate star-size to kind");
return {}; // silence compiler warning
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
2018-03-23 01:08:20 +01:00
}
}
// MessageHandler implementation
void MessageHandler::Say(Message &&x) { messages_.Put(std::move(x)); }
void MessageHandler::Say(parser::MessageFixedText &&x) {
CHECK(currStmtSource_);
messages_.Put(Message{*currStmtSource_, std::move(x)});
}
void MessageHandler::Say(parser::MessageFormattedText &&x) {
CHECK(currStmtSource_);
messages_.Put(Message{*currStmtSource_, std::move(x)});
}
void MessageHandler::Say(
const parser::CharBlock &source, parser::MessageFixedText &&msg) {
Say(Message{
source, parser::MessageFormattedText{msg, source.ToString().c_str()}});
}
void MessageHandler::Say(
const parser::Name &name, parser::MessageFixedText &&msg) {
Say(name.source, std::move(msg));
}
// ImplicitRulesVisitor implementation
void ImplicitRulesVisitor::Post(const parser::ParameterStmt &x) {
prevParameterStmt_ = currStmtSource();
}
bool ImplicitRulesVisitor::Pre(const parser::ImplicitStmt &x) {
bool res = std::visit(
parser::visitors{
[&](const std::list<ImplicitNoneNameSpec> &x) {
return HandleImplicitNone(x);
},
[&](const std::list<parser::ImplicitSpec> &x) {
if (prevImplicitNoneType_) {
Say("IMPLICIT statement after IMPLICIT NONE or "
"IMPLICIT NONE(TYPE) statement"_err_en_US);
return false;
}
return true;
},
},
x.u);
prevImplicit_ = currStmtSource();
return res;
}
bool ImplicitRulesVisitor::Pre(const parser::LetterSpec &x) {
auto loLoc = std::get<parser::Location>(x.t);
auto hiLoc = loLoc;
if (auto hiLocOpt = std::get<std::optional<parser::Location>>(x.t)) {
hiLoc = *hiLocOpt;
if (*hiLoc < *loLoc) {
Say(Message{hiLoc,
parser::MessageFormattedText{
"'%c' does not follow '%c' alphabetically"_err_en_US, *hiLoc,
*loLoc}});
return false;
}
}
implicitRules().SetType(*declTypeSpec_.get(), loLoc, hiLoc);
return false;
}
bool ImplicitRulesVisitor::Pre(const parser::ImplicitSpec &) {
BeginDeclTypeSpec();
return true;
}
void ImplicitRulesVisitor::Post(const parser::ImplicitSpec &) {
EndDeclTypeSpec();
}
void ImplicitRulesVisitor::PushScope() {
implicitRules_.push(ImplicitRules(*this));
prevImplicit_ = nullptr;
prevImplicitNone_ = nullptr;
prevImplicitNoneType_ = nullptr;
prevParameterStmt_ = nullptr;
}
void ImplicitRulesVisitor::CopyImplicitRules() {
implicitRules_.pop();
implicitRules_.push(ImplicitRules(implicitRules_.top()));
}
void ImplicitRulesVisitor::PopScope() { implicitRules_.pop(); }
// TODO: for all of these errors, reference previous statement too
bool ImplicitRulesVisitor::HandleImplicitNone(
const std::list<ImplicitNoneNameSpec> &nameSpecs) {
if (prevImplicitNone_ != nullptr) {
Say("More than one IMPLICIT NONE statement"_err_en_US);
return false;
}
if (prevParameterStmt_ != nullptr) {
Say("IMPLICIT NONE statement after PARAMETER statement"_err_en_US);
return false;
}
prevImplicitNone_ = currStmtSource();
if (nameSpecs.empty()) {
prevImplicitNoneType_ = currStmtSource();
implicitRules().set_isImplicitNoneType(true);
if (prevImplicit_) {
Say("IMPLICIT NONE statement after IMPLICIT statement"_err_en_US);
return false;
}
} else {
int sawType{0};
int sawExternal{0};
for (const auto noneSpec : nameSpecs) {
switch (noneSpec) {
case ImplicitNoneNameSpec::External:
implicitRules().set_isImplicitNoneExternal(true);
++sawExternal;
break;
case ImplicitNoneNameSpec::Type:
prevImplicitNoneType_ = currStmtSource();
implicitRules().set_isImplicitNoneType(true);
if (prevImplicit_) {
Say("IMPLICIT NONE(TYPE) after IMPLICIT statement"_err_en_US);
return false;
}
++sawType;
break;
}
}
if (sawType > 1) {
Say("TYPE specified more than once in IMPLICIT NONE statement"_err_en_US);
return false;
}
if (sawExternal > 1) {
Say("EXTERNAL specified more than once in IMPLICIT NONE statement"_err_en_US);
return false;
}
}
return true;
}
// ResolveNamesVisitor implementation
void ResolveNamesVisitor::Post(const parser::EntityDecl &x) {
// TODO: may be under StructureStmt
const auto &name{std::get<parser::ObjectName>(x.t)};
// TODO: CoarraySpec, CharLength, Initialization
DeclareEntity(name, attrs_ ? *attrs_ : Attrs());
}
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
2018-03-23 01:08:20 +01:00
bool ResolveNamesVisitor::Pre(const parser::TypeDeclarationStmt &x) {
BeginDeclTypeSpec();
BeginAttrs();
BeginArraySpec();
return true;
}
void ResolveNamesVisitor::Post(const parser::TypeDeclarationStmt &x) {
EndDeclTypeSpec();
EndAttrs();
EndArraySpec();
}
bool ResolveNamesVisitor::Pre(const parser::PrefixSpec &x) {
return true; // TODO
}
bool ResolveNamesVisitor::Pre(const parser::AsynchronousStmt &x) {
return HandleAttributeStmt(Attr::ASYNCHRONOUS, x.v);
}
bool ResolveNamesVisitor::Pre(const parser::ContiguousStmt &x) {
return HandleAttributeStmt(Attr::CONTIGUOUS, x.v);
}
bool ResolveNamesVisitor::Pre(const parser::ExternalStmt &x) {
return HandleAttributeStmt(Attr::EXTERNAL, x.v);
}
bool ResolveNamesVisitor::Pre(const parser::IntrinsicStmt &x) {
return HandleAttributeStmt(Attr::INTRINSIC, x.v);
}
bool ResolveNamesVisitor::Pre(const parser::OptionalStmt &x) {
return HandleAttributeStmt(Attr::OPTIONAL, x.v);
}
bool ResolveNamesVisitor::Pre(const parser::ProtectedStmt &x) {
return HandleAttributeStmt(Attr::PROTECTED, x.v);
}
bool ResolveNamesVisitor::Pre(const parser::ValueStmt &x) {
return HandleAttributeStmt(Attr::VALUE, x.v);
}
bool ResolveNamesVisitor::Pre(const parser::VolatileStmt &x) {
return HandleAttributeStmt(Attr::VOLATILE, x.v);
}
bool ResolveNamesVisitor::HandleAttributeStmt(
Attr attr, const std::list<parser::Name> &names) {
for (const auto &name : names) {
const auto pair = CurrScope().try_emplace(name.source, Attrs{attr});
if (!pair.second) {
// symbol was already there: set attribute on it
pair.first->second.attrs().set(attr);
}
}
return false;
}
void ResolveNamesVisitor::Post(const parser::ObjectDecl &x) {
CHECK(objectDeclAttr_.has_value());
const auto &name = std::get<parser::ObjectName>(x.t);
DeclareEntity(name, Attrs{*objectDeclAttr_});
}
void ResolveNamesVisitor::Post(const parser::DimensionStmt::Declaration &x) {
const auto &name = std::get<parser::Name>(x.t);
DeclareEntity(name, Attrs{});
}
void ResolveNamesVisitor::DeclareEntity(const parser::Name &name, Attrs attrs) {
Symbol &symbol{MakeSymbol(name, attrs)}; // TODO: check attribute consistency
if (symbol.has<UnknownDetails>()) {
symbol.set_details(EntityDetails());
}
if (EntityDetails *details = symbol.detailsIf<EntityDetails>()) {
if (declTypeSpec_) {
if (details->type().has_value()) {
Say(name, "The type of '%s' has already been declared"_err_en_US);
} else {
details->set_type(*declTypeSpec_);
}
}
if (!arraySpec().empty()) {
if (!details->shape().empty()) {
Say(name,
"The dimensions of '%s' have already been declared"_err_en_US);
} else {
details->set_shape(arraySpec());
}
ClearArraySpec();
}
} else {
Say(name, "'%s' is already declared in this scoping unit"_err_en_US);
Say(symbol.name(), "Previous declaration of '%s'"_en_US);
}
}
bool ResolveNamesVisitor::Pre(const parser::AccessStmt &x) {
Attr accessAttr = AccessSpecToAttr(std::get<parser::AccessSpec>(x.t));
const auto &accessIds = std::get<std::list<parser::AccessId>>(x.t);
if (accessIds.empty()) {
if (prevAccessStmt_) {
Say("The default accessibility of this module has already "
"been declared"_err_en_US);
Say(*prevAccessStmt_, "Previous declaration"_en_US);
}
prevAccessStmt_ = currStmtSource();
defaultAccess_ = accessAttr;
} else {
for (const auto &accessId : accessIds) {
std::visit(
parser::visitors{
[=](const parser::Name &y) { SetAccess(y, accessAttr); },
[=](const parser::Indirection<parser::GenericSpec> &y) {
std::visit(
parser::visitors{
[=](const parser::Name &z) {
SetAccess(z, accessAttr);
},
[](const auto &) { parser::die("TODO: GenericSpec"); },
},
y->u);
},
},
accessId.u);
}
}
return false;
}
// Set the access specification for this name.
void ResolveNamesVisitor::SetAccess(const parser::Name &name, Attr attr) {
Symbol &symbol{MakeSymbol(name)};
Attrs &attrs{symbol.attrs()};
if (attrs.HasAny({Attr::PUBLIC, Attr::PRIVATE})) {
// PUBLIC/PRIVATE already set: make it a fatal error if it changed
Attr prev = attrs.test(Attr::PUBLIC) ? Attr::PUBLIC : Attr::PRIVATE;
const auto &msg = attr == prev
? "The accessibility of '%s' has already been specified as %s"_en_US
: "The accessibility of '%s' has already been specified as %s"_err_en_US;
Say(Message{name.source,
parser::MessageFormattedText{
msg, name.ToString().c_str(), EnumToString(prev).c_str()}});
} else {
attrs.set(attr);
}
}
void ResolveNamesVisitor::Post(const parser::SpecificationPart &s) {
badStmtFuncFound_ = false;
if (isImplicitNoneType()) {
// Check that every name referenced has an explicit type
for (const auto &pair : CurrScope()) {
const auto &name = pair.first;
const auto &symbol = pair.second;
if (symbol.has<UnknownDetails>()) {
Say(name, "No explicit type declared for '%s'"_err_en_US);
} else if (const auto *details = symbol.detailsIf<EntityDetails>()) {
if (!details->type()) {
Say(name, "No explicit type declared for '%s'"_err_en_US);
}
}
}
}
}
void ResolveNamesVisitor::Post(const parser::EndSubroutineStmt &subp) {
ApplyImplicitRules();
PopScope();
}
void ResolveNamesVisitor::Post(const parser::EndFunctionStmt &subp) {
ApplyImplicitRules();
PopScope();
}
void ResolveNamesVisitor::ApplyImplicitRules() {
if (!isImplicitNoneType()) {
implicitRules().AddDefaultRules();
for (auto &pair : CurrScope()) {
Symbol &symbol = pair.second;
if (symbol.has<UnknownDetails>()) {
symbol.set_details(EntityDetails());
}
if (auto *details = symbol.detailsIf<EntityDetails>()) {
if (!details->type()) {
const auto &name = pair.first;
if (const auto *type = implicitRules().GetType(name.begin()[0])) {
details->set_type(*type);
} else {
Say(name, "No explicit type declared for '%s'"_err_en_US);
}
}
}
}
}
}
bool ResolveNamesVisitor::Pre(const parser::Suffix &suffix) {
funcResultName_ = &suffix.resultName.value();
return true;
}
bool ResolveNamesVisitor::Pre(const parser::StmtFunctionStmt &x) {
const auto &name = std::get<parser::Name>(x.t);
std::optional<SourceName> occurrence;
std::optional<DeclTypeSpec> resultType;
// Look up name: provides return type or tells us if it's an array
auto it = CurrScope().find(name.source);
if (it != CurrScope().end()) {
Symbol &symbol{it->second};
if (auto *details = symbol.detailsIf<EntityDetails>()) {
if (details->isArray()) {
// not a stmt-func at all but an array; do nothing
symbol.add_occurrence(name.source);
badStmtFuncFound_ = true;
return true;
}
// TODO: check that attrs are compatible with stmt func
resultType = details->type();
occurrence = symbol.name();
CurrScope().erase(symbol.name());
}
}
if (badStmtFuncFound_) {
Say(name, "'%s' has not been declared as an array"_err_en_US);
return true;
}
BeginAttrs(); // no attrs to collect, but PushSubprogramScope expects this
auto &symbol = PushSubprogramScope(name);
CopyImplicitRules();
if (occurrence) {
symbol.add_occurrence(*occurrence);
}
auto &details = symbol.details<SubprogramDetails>();
for (const auto &dummyName : std::get<std::list<parser::Name>>(x.t)) {
EntityDetails dummyDetails{true};
auto it = CurrScope().parent().find(dummyName.source);
if (it != CurrScope().parent().end()) {
if (auto *d = it->second.detailsIf<EntityDetails>()) {
if (d->type()) {
dummyDetails.set_type(*d->type());
}
}
}
details.add_dummyArg(MakeSymbol(dummyName, std::move(dummyDetails)));
}
CurrScope().erase(name.source); // added by PushSubprogramScope
EntityDetails resultDetails;
if (resultType) {
resultDetails.set_type(*resultType);
}
details.set_result(MakeSymbol(name, resultDetails));
return true;
}
void ResolveNamesVisitor::Post(const parser::StmtFunctionStmt &x) {
if (badStmtFuncFound_) {
return; // This wasn't really a stmt function so no scope was created
}
ApplyImplicitRules();
PopScope();
}
bool ResolveNamesVisitor::Pre(const parser::SubroutineStmt &stmt) {
BeginAttrs();
return true;
}
bool ResolveNamesVisitor::Pre(const parser::FunctionStmt &stmt) {
BeginAttrs();
BeginDeclTypeSpec();
CHECK(!funcResultName_);
return true;
}
void ResolveNamesVisitor::Post(const parser::SubroutineStmt &stmt) {
const auto &subrName = std::get<parser::Name>(stmt.t);
auto &symbol = PushSubprogramScope(subrName);
auto &details = symbol.details<SubprogramDetails>();
for (const auto &dummyArg : std::get<std::list<parser::DummyArg>>(stmt.t)) {
const parser::Name *dummyName = std::get_if<parser::Name>(&dummyArg.u);
CHECK(dummyName != nullptr && "TODO: alternate return indicator");
Symbol &dummy{MakeSymbol(*dummyName, EntityDetails(true))};
details.add_dummyArg(dummy);
}
}
void ResolveNamesVisitor::Post(const parser::FunctionStmt &stmt) {
const auto &funcName = std::get<parser::Name>(stmt.t);
auto &symbol = PushSubprogramScope(funcName);
auto &details = symbol.details<SubprogramDetails>();
for (const auto &dummyName : std::get<std::list<parser::Name>>(stmt.t)) {
Symbol &dummy{MakeSymbol(dummyName, EntityDetails(true))};
details.add_dummyArg(dummy);
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
2018-03-23 01:08:20 +01:00
}
// add function result to function scope
EntityDetails funcResultDetails;
if (declTypeSpec_) {
funcResultDetails.set_type(*declTypeSpec_);
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
2018-03-23 01:08:20 +01:00
}
EndDeclTypeSpec();
const parser::Name *funcResultName;
if (funcResultName_ && funcResultName_->source != funcName.source) {
funcResultName = funcResultName_;
funcResultName_ = nullptr;
} else {
CurrScope().erase(funcName.source); // was added by PushSubprogramScope
funcResultName = &funcName;
}
details.set_result(MakeSymbol(*funcResultName, funcResultDetails));
}
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
2018-03-23 01:08:20 +01:00
Symbol &ResolveNamesVisitor::PushSubprogramScope(const parser::Name &name) {
auto &symbol = MakeSymbol(name, EndAttrs(), SubprogramDetails());
Scope &subpScope = CurrScope().MakeScope(Scope::Kind::Subprogram, &symbol);
PushScope(subpScope);
auto &details = symbol.details<SubprogramDetails>();
// can't reuse this name inside subprogram:
MakeSymbol(name, SubprogramDetails(details));
return symbol;
}
bool ResolveNamesVisitor::Pre(const parser::MainProgram &x) {
Scope &scope = CurrScope().MakeScope(Scope::Kind::MainProgram);
PushScope(scope);
using stmtType = std::optional<parser::Statement<parser::ProgramStmt>>;
if (const stmtType &stmt = std::get<stmtType>(x.t)) {
const parser::Name &name{stmt->statement.v};
MakeSymbol(name, MainProgramDetails());
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
2018-03-23 01:08:20 +01:00
}
return true;
}
void ResolveNamesVisitor::Post(const parser::EndProgramStmt &) {
ApplyImplicitRules();
PopScope();
}
bool ResolveNamesVisitor::Pre(const parser::ModuleStmt &stmt) {
const auto &name = stmt.v;
auto &symbol = MakeSymbol(name, ModuleDetails());
Scope &modScope = CurrScope().MakeScope(Scope::Kind::Module, &symbol);
PushScope(modScope);
MakeSymbol(name, ModuleDetails(symbol.details<ModuleDetails>()));
return false;
}
void ResolveNamesVisitor::Post(const parser::EndModuleStmt &) {
ApplyDefaultAccess();
ApplyImplicitRules();
PopScope();
}
void ResolveNamesVisitor::ApplyDefaultAccess() {
for (auto &pair : CurrScope()) {
Symbol &symbol = pair.second;
if (!symbol.attrs().HasAny({Attr::PUBLIC, Attr::PRIVATE})) {
symbol.attrs().set(defaultAccess_);
}
}
}
const parser::Name *ResolveNamesVisitor::GetVariableName(
const parser::DataRef &x) {
return std::get_if<parser::Name>(&x.u);
}
const parser::Name *ResolveNamesVisitor::GetVariableName(
const parser::Designator &x) {
return std::visit(
parser::visitors{
[&](const parser::ObjectName &x) { return &x; },
[&](const parser::DataRef &x) { return GetVariableName(x); },
[&](const auto &) {
return static_cast<const parser::Name *>(nullptr);
},
},
x.u);
}
const parser::Name *ResolveNamesVisitor::GetVariableName(
const parser::Expr &x) {
if (const auto *designator =
std::get_if<parser::Indirection<parser::Designator>>(&x.u)) {
return GetVariableName(**designator);
} else {
return nullptr;
}
}
const parser::Name *ResolveNamesVisitor::GetVariableName(
const parser::Variable &x) {
if (const auto *designator =
std::get_if<parser::Indirection<parser::Designator>>(&x.u)) {
return GetVariableName(**designator);
} else {
return nullptr;
}
}
// If implicit types are allowed, ensure name is in the symbol table
void ResolveNamesVisitor::CheckImplicitSymbol(const parser::Name *name) {
if (name) {
if (!isImplicitNoneType()) {
// ensure this name is in symbol table:
CurrScope().try_emplace(name->source);
} else {
const auto &it = CurrScope().find(name->source);
if (it == CurrScope().end() || it->second.has<UnknownDetails>()) {
Say(*name, "No explicit type declared for '%s'"_err_en_US);
}
}
}
}
void ResolveNamesVisitor::Post(const parser::Program &) {
// ensure that all temps were deallocated
CHECK(!attrs_);
CHECK(!declTypeSpec_);
}
[flang] Partial implementation of Symbols and Scopes. A Symbol consists of a common part (in class Symbol) containing name, owner, attributes. Information for a specific kind of symbol is in a variant containing one of the *Details classes. So the kind of symbol is determined by the type of details class stored in the details_ variant. For scopes there is a single Scope class with an enum indicating the kind. So far there isn't a need for extra kind-specific details as with Symbols but that could change. Symbols defined in a Scope are stored there in a simple map. resolve-names.cc is a partial implementation of a parse-tree walker that resolves names to Symbols. Currently is only handles functions (which introduce a new Scope) and entity-decls. The test-type executable was reused as a driver for this to avoid the need for a new one. Sample output is below. When each "end function" is encountered the scope is dumped, which shows the symbols defined in it. $ cat a.f90 pure integer(8) function foo(arg1, arg2) result(res) integer :: arg1 real :: arg2 contains function bar(arg1) real :: bar real :: arg1 end function end function $ Debug/tools/f18/test-type a.f90 Subprogram scope: 0 children arg1: Entity type: REAL bar: Entity type: REAL Subprogram scope: 1 children arg1: Entity type: INTEGER arg2: Entity type: REAL bar: Subprogram (arg1) foo: Subprogram (arg1, arg2) result(res) res: Entity type: INTEGER(8) Original-commit: flang-compiler/f18@1cd2fbc04da1d6bb2ef5bc1cf07c808460ea7547 Reviewed-on: https://github.com/flang-compiler/f18/pull/30 Tree-same-pre-rewrite: false
2018-03-23 01:08:20 +01:00
void ResolveNames(
parser::Program &program, const parser::CookedSource &cookedSource) {
parser::Messages messages;
ResolveNamesVisitor visitor{messages};
parser::Walk(static_cast<const parser::Program &>(program), visitor);
if (!messages.empty()) {
messages.Emit(std::cerr, cookedSource);
return;
}
RewriteParseTree(program);
}
static void PutIndent(std::ostream &os, int indent) {
for (int i = 0; i < indent; ++i) {
os << " ";
}
}
static void DumpSymbols(std::ostream &os, const Scope &scope, int indent = 0) {
PutIndent(os, indent);
os << Scope::EnumToString(scope.kind()) << " scope:";
if (const auto *symbol = scope.symbol()) {
os << ' ' << symbol->name().ToString();
}
os << '\n';
++indent;
for (const auto &symbol : scope) {
PutIndent(os, indent);
os << symbol.second << "\n";
}
for (const auto &child : scope.children()) {
DumpSymbols(os, child, indent);
}
--indent;
}
void DumpSymbols(std::ostream &os) { DumpSymbols(os, Scope::globalScope); }
} // namespace Fortran::semantics