llvm/flang/CMakeLists.txt

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# Copyright (c) 2018, NVIDIA CORPORATION. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
cmake_minimum_required(VERSION 3.9.0)
# Pass -DGCC=... to cmake to use a specific gcc installation.
if( GCC )
set(CMAKE_CXX_COMPILER "${GCC}/bin/g++")
set(CMAKE_CC_COMPILER "${GCC}/bin/gcc")
set(CMAKE_INSTALL_RPATH "${GCC}/lib64")
set(CMAKE_BUILD_WITH_INSTALL_RPATH true)
endif()
if(CLANG)
set(CMAKE_CXX_COMPILER "${CLANG}/bin/clang")
set(CMAKE_CC_COMPILER "${CLANG}/bin/clang")
if(GCC)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} --gcc-toolchain=${GCC}")
endif()
endif()
# Reminder: Setting CMAKE_CXX_COMPILER must be done before calling project()
project(f18 CXX)
if( NOT CMAKE_BUILD_TYPE )
set( CMAKE_BUILD_TYPE Debug )
endif()
message(STATUS "Build Type: ${CMAKE_BUILD_TYPE}")
if(CMAKE_COMPILER_IS_GNUCXX OR (CMAKE_CXX_COMPILER_ID MATCHES "Clang"))
if(CMAKE_CXX_COMPILER_ID MATCHES "Clang")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -lstdc++")
if(GCC)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} --gcc-toolchain=${GCC}")
endif()
endif()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++17")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -pedantic")
set(CMAKE_CXX_FLAGS_RELEASE "-O2 -DDEBUG")
set(CMAKE_CXX_FLAGS_MINSIZEREL "-O2 '-DCHECK=(void)'")
set(CMAKE_CXX_FLAGS_DEBUG "-g -DDEBUG")
endif()
set(FLANG_VERSION_MAJOR "0")
set(FLANG_VERSION_MINOR "1")
set(FLANG_VERSION_PATCHLEVEL "0")
set(FLANG_VERSION "${FLANG_VERSION_MAJOR}.${FLANG_VERSION_MINOR}.${FLANG_VERSION_PATCHLEVEL}")
message(STATUS "FLANG version: ${FLANG_VERSION}")
set(FLANG_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR})
set(FLANG_BINARY_DIR ${CMAKE_CURRENT_BINARY_DIR})
include_directories(BEFORE
${FLANG_BINARY_DIR}/include
${FLANG_SOURCE_DIR}/include
)
add_subdirectory(include/flang)
add_subdirectory(lib)
add_subdirectory(tools)
configure_file(
${FLANG_SOURCE_DIR}/include/flang/Config/config.h.cmake
${FLANG_BINARY_DIR}/include/flang/Config/config.h)