Improve scaled rendering quality

This commit is contained in:
Harry Jeffery 2015-11-06 19:42:27 +00:00
parent 2cefa55f57
commit efc20d77a8

3
main.c
View file

@ -197,6 +197,9 @@ int main(int argc, char** argv)
g_renderer = SDL_CreateRenderer(g_window, -1, SDL_RENDERER_ACCELERATED);
//Use linear sampling for scaling
SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "1");
int quit = 0;
while(!quit) {