Add TIFF support
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2
Makefile
2
Makefile
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@ -1,7 +1,7 @@
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.PHONY: clean
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CFLAGS = -g -W -Wall -std=c11 `sdl2-config --cflags`
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LDFLAGS = `sdl2-config --libs` -lpng -ljpeg
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LDFLAGS = `sdl2-config --libs` -lpng -ljpeg -ltiff
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TARGET = imv
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SOURCES = $(wildcard *.c)
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3
loader.c
3
loader.c
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@ -3,6 +3,7 @@
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SDL_Texture* imv_load_png(SDL_Renderer *r, const char* path);
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SDL_Texture* imv_load_jpeg(SDL_Renderer *r, const char* path);
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SDL_Texture* imv_load_tiff(SDL_Renderer *r, const char* path);
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SDL_Texture* imv_load_image(SDL_Renderer *r, const char* path)
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{
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@ -18,6 +19,8 @@ SDL_Texture* imv_load_image(SDL_Renderer *r, const char* path)
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return imv_load_png(r, path);
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} else if(strcasecmp(ext, ".jpeg") == 0 || strcasecmp(ext, ".jpg") == 0) {
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return imv_load_jpeg(r, path);
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} else if(strcasecmp(ext, ".tif") == 0 || strcasecmp(ext, ".tiff") == 0) {
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return imv_load_tiff(r, path);
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}
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fprintf(stderr,
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26
tiff.c
Normal file
26
tiff.c
Normal file
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@ -0,0 +1,26 @@
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#include <SDL2/SDL.h>
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#include <tiffio.h>
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SDL_Texture* imv_load_tiff(SDL_Renderer *r, const char* path)
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{
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TIFF* tif = TIFFOpen(path, "r");
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if(!tif) {
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return NULL;
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}
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SDL_Texture *img = NULL;
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uint32 w, h;
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TIFFGetField(tif, TIFFTAG_IMAGEWIDTH, &w);
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TIFFGetField(tif, TIFFTAG_IMAGELENGTH, &h);
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size_t npixels = w * h;
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uint32 *pixels = (uint32*) malloc(npixels * sizeof (uint32));
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if (TIFFReadRGBAImageOriented(tif, w, h, pixels, ORIENTATION_TOPLEFT, 0)) {
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img = SDL_CreateTexture(r,
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SDL_PIXELFORMAT_ABGR8888, SDL_TEXTUREACCESS_STATIC, w, h);
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SDL_Rect area = {0,0,w,h};
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SDL_UpdateTexture(img, &area, pixels, sizeof(uint32) * w);
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}
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free(pixels);
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TIFFClose(tif);
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return img;
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}
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