Load images using freeimage
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parent
f4d54f4982
commit
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2
Makefile
2
Makefile
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@ -1,7 +1,7 @@
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.PHONY: clean
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CFLAGS = -g -W -Wall -std=c11 `sdl2-config --cflags`
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LDFLAGS = `sdl2-config --libs` -lpng -ljpeg -ltiff
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LDFLAGS = `sdl2-config --libs` -lpng -ljpeg -ltiff -lfreeimage
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TARGET = imv
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SOURCES = $(wildcard *.c)
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24
freeimage.c
Normal file
24
freeimage.c
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#include <SDL2/SDL.h>
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#include <FreeImage.h>
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SDL_Texture* imv_load_freeimage(SDL_Renderer *r, const char* path)
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{
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FREE_IMAGE_FORMAT fmt = FreeImage_GetFileType(path,0);
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FIBITMAP *image = FreeImage_Load(fmt, path, 0);
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FreeImage_FlipVertical(image);
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FIBITMAP* temp = image;
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image = FreeImage_ConvertTo32Bits(image);
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FreeImage_Unload(temp);
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int w = FreeImage_GetWidth(image);
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int h = FreeImage_GetHeight(image);
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char* pixels = (char*)FreeImage_GetBits(image);
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SDL_Texture *img = SDL_CreateTexture(r,
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SDL_PIXELFORMAT_RGB888, SDL_TEXTUREACCESS_STATIC, w, h);
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SDL_Rect area = {0,0,w,h};
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SDL_UpdateTexture(img, &area, pixels, sizeof(unsigned int) * w);
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FreeImage_Unload(image);
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return img;
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}
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30
loader.c
30
loader.c
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#include <SDL2/SDL.h>
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#include <string.h>
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SDL_Texture* imv_load_png(SDL_Renderer *r, const char* path);
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SDL_Texture* imv_load_jpeg(SDL_Renderer *r, const char* path);
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SDL_Texture* imv_load_tiff(SDL_Renderer *r, const char* path);
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SDL_Texture* imv_load_image(SDL_Renderer *r, const char* path)
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{
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if(!path)
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return NULL;
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const char* ext = strrchr(path, '.');
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if(!ext)
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return NULL;
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if(strcasecmp(ext, ".png") == 0) {
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return imv_load_png(r, path);
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} else if(strcasecmp(ext, ".jpeg") == 0 || strcasecmp(ext, ".jpg") == 0) {
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return imv_load_jpeg(r, path);
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} else if(strcasecmp(ext, ".tif") == 0 || strcasecmp(ext, ".tiff") == 0) {
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return imv_load_tiff(r, path);
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}
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fprintf(stderr,
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"Could not determine filetype of '%s' from its extension.\n",
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path);
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return NULL;
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}
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4
main.c
4
main.c
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#include <stdio.h>
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#include <SDL2/SDL.h>
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SDL_Texture* imv_load_image(SDL_Renderer *r, const char* path);
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SDL_Texture* imv_load_freeimage(SDL_Renderer *r, const char* path);
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struct loop_item_s {
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struct loop_item_s *prev;
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SDL_DestroyTexture(img);
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img = NULL;
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}
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img = imv_load_image(renderer, g_path.cur->path);
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img = imv_load_freeimage(renderer, g_path.cur->path);
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if(img == NULL) {
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fprintf(stderr, "Ignoring unsupported file: %s\n", g_path.cur->path);
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remove_current_path();
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